S0ULA55A51N
[09] Warrior
Ivy does have tech-traps and combos lol.
There is imo no need to do 214B after 3K on hit. Because 3K on hit is +6 I would rather go for a frame trap (BB, 6KB...) or a mix-up. Using 214B after a blocked 3K makes more sense, because you're at -6. 2K is -2 on hit, so I think 214B after it isn't a bad decision. But u can't spam 214B the whole day. E.g. Sieg, Yoshi and NM have all 3K (mid, horizontal kick); they all beat 214B and are safe and 214B is -14 on block. 214B isn't imo a bad move, but it shouldn't be overused.
Ivy has other defensiv options, when she's at frame disadvantage e.g. 3B, 4K, 7_8_9B, 88B, 4A, backstep, JG, GI...(I'm sure I forgot some).
I believe most Ivy players agree with me, that 3B is NOT a terrible move. Imo it's one of her best moves she has. It has TS, TC(although it's not reliable) it's only -10 on block, gives KND on NH, and combos at CH into 6B8 for 74 dmg. CH3B~6B8 BE leads to a w!, which can lead to wall combos over 100 dmg.
Why do u assume that your opponent keeps blocking after 2K? It's -2 on hit and can be punished on block.
When you think your opponent is going for a e.g. Ivy 2K after your own 2K, there is also 7_8_9A(for frame advantage), 7_8_9K(for KND or w!). 7_8_9Kw!>2A+B>6B8 BE.... leads to a 100dmg+ combo.
You omitted the use of 4B, because it's slow? It's i11 (her fastest move) and BB is an i15 safe mid with a long animation compared to other BBs, which helps to buffer CS.
There is imo no need to do 214B after 3K on hit. Because 3K on hit is +6 I would rather go for a frame trap (BB, 6KB...) or a mix-up. Using 214B after a blocked 3K makes more sense, because you're at -6. 2K is -2 on hit, so I think 214B after it isn't a bad decision. But u can't spam 214B the whole day. E.g. Sieg, Yoshi and NM have all 3K (mid, horizontal kick); they all beat 214B and are safe and 214B is -14 on block. 214B isn't imo a bad move, but it shouldn't be overused.
Ivy has other defensiv options, when she's at frame disadvantage e.g. 3B, 4K, 7_8_9B, 88B, 4A, backstep, JG, GI...(I'm sure I forgot some).
I believe most Ivy players agree with me, that 3B is NOT a terrible move. Imo it's one of her best moves she has. It has TS, TC(although it's not reliable) it's only -10 on block, gives KND on NH, and combos at CH into 6B8 for 74 dmg. CH3B~6B8 BE leads to a w!, which can lead to wall combos over 100 dmg.
Why do u assume that your opponent keeps blocking after 2K? It's -2 on hit and can be punished on block.
When you think your opponent is going for a e.g. Ivy 2K after your own 2K, there is also 7_8_9A(for frame advantage), 7_8_9K(for KND or w!). 7_8_9Kw!>2A+B>6B8 BE.... leads to a 100dmg+ combo.
You omitted the use of 4B, because it's slow? It's i11 (her fastest move) and BB is an i15 safe mid with a long animation compared to other BBs, which helps to buffer CS.