sephalump
Video games kill people
So just got back home from a trip where I couldn't do shit with people to test out on but I have some mixups and such, and a few minor combos(I know they don't go here but yeah, maybe it'll help you guys out?) First are a few obvious ones that aren't difficult to do. WR K,K,K stop after first K(on block) and do a throw.
Like I said the A+K guard cancel to throw. also LC to make them miss then cancel into throw works wonders most the time. Tested against my not so great friend 44[a],throw does work very well, and CH 6k, throw(though there are better options). And though the move is a bitch to actually hit with A+K spin kick into 44[K], LC A is a decent combo that make catch some people off guard since I don't see much use of A+K(telegraphs horrible and is a punishable high). Also, how many of you have masacared 66A,A killik spammers with A+B, 33A+B? XD I love it. Block first attack, techjump second and combo. As for a half life combo(though shake-able) 66A, 44AB, 33A+B i think does massive damage and I want to try out 4[B+K] in combos tonight since the lizard crawl state afterwards could lead into mixup/damage potential.
I'll try and get back tommorrow.
On the note of the forum being dead, I hate it. Lizardman is effing amazing. So many people take him out too early. Almost every decent move has a combo followup, and his combos do good damage. Hopefully one day we can bring it back from the dead.
The charged GB version of 44AB has its uses to me at least. It Tech Crouches making it a good move to throw out when your opponent is being predictable. It does GB, which can be added for preasure, does good damage, spin stuns, and the B can be linked into the easy 33A+B combo for damage or if you're feeling extra awesome 33B: LCB LC B+K/A+K. But yeah, don't throw it around too often its easily punished.
Just so you guys know I'm new and not that good, I just play how I've come to play over time. So I might be wrong and I'm definatly not trying to 1-up anyone here! I'm here for the greater good of scaly green players everywhere.
OFF TOPIC: Has anyone customized their LM into something they find awesome? I did a white and arctic blue LM with the 1 player normal weapon and shield.
Like I said the A+K guard cancel to throw. also LC to make them miss then cancel into throw works wonders most the time. Tested against my not so great friend 44[a],throw does work very well, and CH 6k, throw(though there are better options). And though the move is a bitch to actually hit with A+K spin kick into 44[K], LC A is a decent combo that make catch some people off guard since I don't see much use of A+K(telegraphs horrible and is a punishable high). Also, how many of you have masacared 66A,A killik spammers with A+B, 33A+B? XD I love it. Block first attack, techjump second and combo. As for a half life combo(though shake-able) 66A, 44AB, 33A+B i think does massive damage and I want to try out 4[B+K] in combos tonight since the lizard crawl state afterwards could lead into mixup/damage potential.
I'll try and get back tommorrow.
On the note of the forum being dead, I hate it. Lizardman is effing amazing. So many people take him out too early. Almost every decent move has a combo followup, and his combos do good damage. Hopefully one day we can bring it back from the dead.
The charged GB version of 44AB has its uses to me at least. It Tech Crouches making it a good move to throw out when your opponent is being predictable. It does GB, which can be added for preasure, does good damage, spin stuns, and the B can be linked into the easy 33A+B combo for damage or if you're feeling extra awesome 33B: LCB LC B+K/A+K. But yeah, don't throw it around too often its easily punished.
Just so you guys know I'm new and not that good, I just play how I've come to play over time. So I might be wrong and I'm definatly not trying to 1-up anyone here! I'm here for the greater good of scaly green players everywhere.
OFF TOPIC: Has anyone customized their LM into something they find awesome? I did a white and arctic blue LM with the 1 player normal weapon and shield.