Maxi Combo Thread

It does not. That was just some guy on CF.com saying it did without actually testing it.

Low armor must have been broken or something.


Hmm...

Did a quick test on 4 characters, and 6A+B, BL B did 41 points of damage.

No Low armor broken or anything. I haven't recieved any updates for the game yet, so I have no clue whether or not they made that change.
 
Did a quick test on 4 characters, and 6A+B, BL B did 41 points of damage.

Juts went back and did some testing and got odd results.

Sometimes it does 41, sometimes it does 39. This difference happens whether tech is on or off so I can't figure out why it's happening.

I tried delaying the B, buffering the B really fast, hitting from different distances, no luck. It seems completely random.

Even MORE strange is the fact that the BL B hit ALWAYS says it's doing 70% (scaled) damage whether it's hitting for 11 or 9 damage.


UPDATE:

I just tested it AGAIN and I can't get it to do anything other than 41 damage. Originally (weeks ago), I was getting 39 damage every time, then 10 minutes ago, I was getting it 50% of the time. Now, I can't get it at all after 50 tries. I'm lost.

TC might as well bump the damage up to 41 for the combo though as, at the very least, it seems to give that damage more consistently.
 
an old combo from SC3:

CH 22A> LI K > 33_99K (wall) *insert wall combo*

CH [4A+B] 33_99bA > RC A, not sure if 1K is free, but hits a "Random Ukemi + All Guard training AI"
 
Do you have to JF both hits of 6+b:b:b in order to make it a natural combo?

Is the stun from 3A recoverable when it's being chained together from other stuns?

CH 22A, LI K, 3A, BL A, LI K finishes the stun cycle and leaves the victim either side turned to you or back turned so if there isn't a stun they can shake it sounds like an easy way to set up a back throw/mid terror fest.
 
Do you have to JF both hits of 6+b:b:b in order to make it a natural combo?

Is the stun from 3A recoverable when it's being chained together from other stuns?

CH 22A, LI K, 3A, BL A, LI K finishes the stun cycle and leaves the victim either side turned to you or back turned so if there isn't a stun they can shake it sounds like an easy way to set up a back throw/mid terror fest.


Yes, and yes.

that BL A comes out pretty fast though so it wouldn't surpise me if you could squeeze it in there without it getting blocked.

I wonder if it's safe on block...
 
Yes, and yes.

that BL A comes out pretty fast though so it wouldn't surpise me if you could squeeze it in there without it getting blocked.

I wonder if it's safe on block...

You're absolutely right, I'm actually getting to see whether they shake out of it and apply a mix up if they do.

As far as safety, I've had the BL A blocked and then I beat it out with LI A, A, B which is free on CH. I'll do some more testing on that for you.
 
is 22_B, 66_B+K, a combo or a natural combo. 80% damage

I don't think it's guaranteed. Oh, and the notation would be 22B, 66B+K. Underscores are reserved for when there are several different possible inputs to achieve a single move (ie, 22_88B).

Even so, how the heck are you getting 80% damage?

You're telling me this "combo" does 192 damage?

Are you high?
 
I don't think it's guaranteed. Oh, and the notation would be 22B, 66B+K. Underscores are reserved for when there are several different possible inputs to achieve a single move (ie, 22_88B).

Even so, how the heck are you getting 80% damage?

You're telling me this "combo" does 192 damage?

Are you high?

lol....well these r facts that i received from other forums obviously there facts may be wrong, im not making the combos up myself,"B" and yeah my fault its 33,B~66B+K i obviously misinterpreted the amount of damage this combo does but ive seen it done before and it did alot of damage though I do a little bit of Crack once in awhile u have to pardon me (Rico)?

Maybe he meant 80 pts.

yeah im still in the tekken phase yeah Damage pts, I think its under 75 damage about im not sure though? yeah BD, i dont think i sent u a ps3 friend request im a send u one....lol if ur interested?
 
an old combo from SC3:


CH [4A+B] 33_99bA > RC A, not sure if 1K is free, but hits a "Random Ukemi + All Guard training AI"

I was just testing this and I believed I had "discovered" it cuz it isn't on the first page (oh well)...seems guaranteed. The last kick is probably not free but I couldn't get out of it. I think it's probably best to stick with 66B+K on Amy and Talim cuz it seems to have a really strict timing on them. While it doesn't work off of 44K it does seem good on 9K (and only 9K cuz 8 and 7 don't seem to work) cuz the bounce is a lot higher than 44K. At first it looks like it can be ACed left but if the 33_99bA is slightly delayed the RC A seems to track it.
 
I was just testing this and I believed I had "discovered" it cuz it isn't on the first page (oh well)...seems guaranteed. The last kick is probably not free but I couldn't get out of it. I think it's probably best to stick with 66B+K on Amy and Talim cuz it seems to have a really strict timing on them. While it doesn't work off of 44K it does seem good on 9K (and only 9K cuz 8 and 7 don't seem to work) cuz the bounce is a lot higher than 44K. At first it looks like it can be ACed left but if the 33_99bA is slightly delayed the RC A seems to track it.

yeah on some of the characters when i use 9k, or 44k,~66b+k, it whiffs on a axis like asth, rock, night, raph, there size can effect your combos sometimes?
 
from 88a, I think 6a, RO a,k is a combo. I can't shake the stun but I might be too slow.
also, you can prolly get a 66b+k from an 88a stun.
 
from 88a, I think 6a, RO a,k is a combo. I can't shake the stun but I might be too slow.
also, you can prolly get a 66b+k from an 88a stun.

That's pretty weak. From that stun you get 4BBK -> 2B+KB_A+BG vs most. You can also get 3B juggles (which is what i prefer to do honestly)

People still use 66B+K in juggles? don't bother with it.
44K -> 33B is far superior sets up looping and you have uninterruptable options like BL KK, and looping to LO BK or RC A. All of which are uninterruptable.

9K -> 33bA -> RC A -> 2B+KB is also nice, but nothing after RC A in the air is guaranteed. They can just ukemi a lot of the time, and even so, you can get up and block sometimes. It's pretty inconsistent. I recommend doing wakes, as you have a lotta advantage.
 
<<<<<<<<<<< TOTAL NOOB QUESTION >>>>>>>>>>

can someone point me to a guide that will explain what all this 66b 44a 44_11b1 stuff is and how it reads. please dont laugh. but if someone doesnt tell "push green 3 times then down blue" i get lost
 
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