Modding SoulCalibur 2

Dark Ash

[01] Neophyte
No, it will not. I need the LE and the BE standart files (Link and Heihachi)
Hello Topaz, I've been watching this post a lot and I must say that I admire you for the work you are doing, as a colleague said, we are already closer to being able to play with link in the ps2 and xbox versions, I don't know much about that, but .. finally it could ?? or is it already impossible?
 

TopazHacker

The Unknown Soul
I've decided to give this port thing another shot. wish me luck.
I wish you the best of luck. The MOT files are full of 8, 16 and 32 bit values. Without knowing what values are which, the reversing LE to BE and vice-versa is impossible.

However, if someone were to start research on MOT files, I may tap in. I mean, I will not do it myself because my hands are full with real life and Soulcalibur 3 but, I will try to help to my best ability. Although real life may say "fuck you" like it did the last time.
 

mutedknight

[01] Neophyte
At the moment, I can get as far as getting the VMX file of one of the characters by using GreedXplorer with the Xbox version of Soulcalibur 2. However, I'm trying to use the unfinished maxscript that was made by MK64n a while back. I'm trying to export the character's complete model and textures into a more tangible form.
 
Last edited:

mutedknight

[01] Neophyte
Today I've been able to not only transfer the VMX file into something more manageable like a .3ds file, but I've also been able to build the model with the textures and everything completely. It looks nice, but it's not really exporting the way I want it to. This means that I'll later be able to rip the entire stages from the game and into more modern 3D models like .obj or .fbx files. I currently have 2P Taki in the works right now, as shown in the linked image.
 

Attachments

  • textures with speculars disappear in the export.PNG
    textures with speculars disappear in the export.PNG
    487.6 KB · Views: 22

dcooper

[08] Mercenary
Another question that I have is: In Soulcalibur II, does a debug menu even exist for the game?
I currently still modding sc2 for the xbox what do you mean it has a debug menu? I have a discord all set up feel free to join it.