TopazHacker
The Unknown Soul
Looking forward to playing this on my slim ps2.
Thanks man. Due to technical issues, Alpha v0.1 will have the half of Inferno's Story. It will be finished on Alpha v0.2.
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Looking forward to playing this on my slim ps2.
Awesome! Cant wait to play it!
Looking forward to playing this on my slim ps2.
Is there a breakdown as to what is what within each character's FileXXX.pkg? Is that what you're talking about in this post?
Is it possible to do away with the "Bonus Character" slot as a whole and slot a character there instead of having the pop up menu character selection?
I've found that when I swap Amy with Siegfried (Moveset and Model) as well as swapping her weapons with Siegfried's weapons that the weapons are comically large. Is there a solution to this?
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I'm also curious as to where the Character Select pose is stored. Anyone have any ideas?
Is there a breakdown as to what is what within each character's FileXXX.pkg? Is that what you're talking about in this post?
Is it possible to do away with the "Bonus Character" slot as a whole and slot a character there instead of having the pop up menu character selection?
I've found that when I swap Amy with Siegfried (Moveset and Model) as well as swapping her weapons with Siegfried's weapons that the weapons are comically large. Is there a solution to this?
![]()
I'm also curious as to where the Character Select pose is stored. Anyone have any ideas?
I guess that the weapon automactially sizes. Sorry for typos.Thanks I appreciate it!
As far as replacing the weapon.pkg files, I thought that was exactly what I did-- Extracted each rapier.pkg and replaced them with each greatsword.pkg. Is there a more in depth process I should be doing?
Yes. They were dicovered. But I like your style.My current theories for this are similar to my theories on the character select poses. Either the poses and weapon sizes are stored in a different File _.olk, or Olkexplorer isn't appropriately replacing all of the data within each character's File___.pkg
EDIT: Upon further testing, it seems that the game also automatically determines which hand to place the weapon in. For example, placing Amy's model and weapons on Sophitia result in her using her Rapier in the wrong hand.
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However, when an attacking animation occurs, the Rapier is placed in the proper hand, but only for the duration of that attack.
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I'm sure all of this has been discovered before, but I'm posting it just in case.
Do we have any information as to what is stored within the different File__.olks? More specifically the location of the character select screen? I have a feeling the different character poses are stored in the character select pkg.
Thank you sooo much for this!Here's yet another version of OLK Explorer (V 0.04), this one tries to detect additional file types
within Soulcalibur III for PlayStation 2:
OLK - Container file, same as version 0.02
PKG - Package file, same as version 0.02
VMP - Most character, weapon & stage 3D models are detected.
VXT - Texture bundle (Images)
MMP- PS2 sound container.
UNK - Any other file type.
Notes:
When used for PS2 Soulcalibur II game assets, most files will be detected as .UNK just as OLK Explorer version 0.02
VMP - Detects most 3D models that contain the header (09 0E 1C), might still miss some others.
MMP - Seems to properly detect MMP sound container files among PS2 Soulcalibur II & Soulcalibur III versions. (No playback)
VXT - Seems to detect images that contain the header (03 04 04), still missing those with (02 04 04) or any other header.
It should enable to identify file types much faster within ROOT.OLK, to help speed up modding.
Happy modding!
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Great! here's File 933 original.
Great! here's File 933 original.
Questions are always welcomed.Hi, I'm not sure if this is the correct board (I'm new) but I'm just wondering, is it possible to import soulcalibur 3 content into soulcalibur 2? Sorry if this has been asked already
It is possible but... The engine is very very VERY different in 2 games. It is NOT possible to make them fully functional... Yet!Hi, I'm not sure if this is the correct board (I'm new) but I'm just wondering, is it possible to import soulcalibur 3 content into soulcalibur 2? Sorry if this has been asked already
No. I Took Over. I'm a friend and partner of TopazHacker. While he is getting prepared for the tests. I will be continuing the modification. If you have any questions or requests for the mod. Just PM me!!!Oh, rats. Thank you for the response. And just out of curiousity, what happened to your mod (Soulcalibur 3: remade edition)? Is it cancelled?
Oh, rats. Thank you for the response. And just out of curiousity, what happened to your mod (Soulcalibur 3: remade edition)? Is it cancelled?