Goofy
[10] Knight
Erm how was he terrible in the Ezio build? Even Keev disagrees with this...
Keev wrote:
Nightmare is always unsafe (WSK, 11A new mid anti step, WSA, 3B, 2K, GSA etc.). The TC frame of GS changed because is more difficult to evade under AA with 33B GS or WSB GS. Morever GS A in hit push a lot so no throw without dash forward. I fear because Night will be strongly displayed in punishment by CE (editor's note: while in stance transition).
That doesn't seem great...<_<
Here's a list of what I see as bad changes/missed opportunities for SCV Nightmare aside from the ones listed by Keev:
- No GS KK, only GS K (BE)
- New 66B is awful
- 4BB no longer ground-stuns
- Removal of Terror Charge, but it's kay gaiz cus now we get 1/3rd meter... ಠ_ಠ
- No more 11K, 22AB, or Ba
- 2B+K (BE)..really?
- Range reductions on agA, 33B
- Nothing added to GS or NSS, possibly my biggest peeve with the Devs. Siegfried gets a slew of new, arguably way better options for all of his stances. Why couldn't they give GS a TJing move or maybe a fast low/mid out of NSS?