Paranormal_Oreo
[12] Conqueror
Ei miet aks PeNgU1NoFd00m(http://calibur.8wayrun.com/members/pengu1nofd00m.13084/#profile-post-41018) tu teetch mea tu tawk lik dis fowrevhr.eduted agen 4 pals
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Ei miet aks PeNgU1NoFd00m(http://calibur.8wayrun.com/members/pengu1nofd00m.13084/#profile-post-41018) tu teetch mea tu tawk lik dis fowrevhr.eduted agen 4 pals
Ei miet aks PeNgU1NoFd00m(http://calibur.8wayrun.com/members/pengu1nofd00m.13084/#profile-post-41018) tu teetch mea tu tawk lik dis fowrevhr.
4AB is death on guard
Very funny.-12 isn't safe, any character with a generic AA can punish that.
Actually Alpha can punish 66A with JF Twister as well. In fact now that I may be having more frequent casuals with an Omega player I might just focus more on that punish, heh heh heh.66A is among my favourite moves of pyrrha omega, it's a good anti-step and it's safe (-12) if we pretend that apatroklos' CE doesn't exist, but the damage is very lame compared to 4AB and NS A
also I never use 4AB because it is -18 on block and that means a free viola 3B launcher, just for giving an example...
Sure, go for it. Though if you're a frame too late with the punish you have my DNS B damage to worry about :PIn fact now that I may be having more frequent casuals with an Omega player I might just focus more on that punish, heh heh heh.
Probably a hitbox thing...? Seems to work out alright in practice at tip range...Is 4AB only NCC at closer ranges? Had someone block it on a run counter today.