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Gatsu
[14] Master
Somebody removed the mask too :D
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Well that's that, then XD Either Raph is Nightmare or PS got lazy. REAL lazy.
We'll see about that....soon....Or they're majorly trolling us.
We can't actually know for sure if Raphael is Nightmare but I suppose we could assume. As previously stated by others, for all we know, Project Soul got very very lazy and decided to use Raphael's model for Nightmare's base although that is very unlikely (hopefully).snip
It IS possible that maybe he WOULD have became nightmare at some point if he had a story... but the most likely thing that actually happened was he just has the same model because they were too lazy assuming we werent suppsed to see his face.We can't actually know for sure if Raphael is Nightmare but I suppose we could assume. As previously stated by others, for all we know, Project Soul got very very lazy and decided to use Raphael's model for Nightmare's base although that is very unlikely (hopefully).
Why the facepalm? Lol-Facepalm-
Detectives don't believe in coincidences. I really hope it's not because they're lazy and they're hinting at certain things such as Raphael being Nightmare.Then what was to stop them from using, say, Sieg's model (who must have more similar animations to NM)? Or Zwei for that matter? This revelation, added up with everything PS has been hinting at (reaction to Viola where Raph also has one, hints in both stories, go back a few pages -there's lots) is just way too much to be coincidence.
I feel like, at some point of the story they had planned out but didn't finish, we were to see his face.
Maybe because Dumas doesnt look like him?Then what was to stop them from using, say, Sieg's model (who must have more similar animations to NM)?
Them taking some time constraining shortcuts doesnt make them lazy. There have been plenty other games that do things like this in belief that we aren't supposed to see what was covered up.There is nothing generic about using such a hinted at character in this way. They actually changed his official height to match Raph's where NM was Sieg's height before. Heck, they drew him that way in the storyboards!Besides, if there was one thing PS made an effort with, it was their character models. For any fg, that is one of the most important things. Since when did we start believing they are not professional developers? They took a lot of shortcuts. But this sort of thing is not one of them.
Double facepalm-Facepalm-
Animations and char models are two completely different things, as can be seen in the mod scene, where people switch a chars moveset onto a different chars model with little effort.Sure. If they really were lazy, and wanted to save time, they'd use Raph's model which has completely different animations as compared to Sieg for the sole reason that Raph looks a little more like Dumas. Imo, doesn't that seem stupid and counter-productive? If they were really just being lazy?
Don't want to flog a dead horse. For a hell lot of convincing arguments, please turn the pages XD