Raphael Video Discussion

Keep in mind against Omega that her stepkill at range isn't good enough to allow her to out-space Raph. 66B and DNS B can both be stepped (preferably quickstep, as these moves have a tendency to hit you out of normal step). 66A is her mid stepkiller but it's backdashable and punishable by Raph (6BB or CE). Other than that she has 22A and 236A, which are both highs. Experiment with step into 4B or step into 1K against her.

You also have to be really careful with SE and Prep against her because of DNS B/CE.
 
And can you specify what problems you are having with Pyrrha omega??

mainly these moves: 66B, 236236B, 236(236)A, 66B and 22/88B as punishment
and thanks, the explanation helped me a lot, but still, should I always stop prep stance after BB/AB?
 
mainly these moves: 66B, 236236B, 236(236)A, 66B and 22/88B as punishment
and thanks, the explanation helped me a lot, but still, should I always stop prep stance after BB/AB?

Do not abuse Prep or you will fall prey to these moves. Be patient and use Prep cautiously to see them coming. 66B is VERY good, only -2 on guard. Like slade mentioned, you can quick step it. If you are skilled enough, you can evade it with B+K. For moves such as 236236B, 236(236)A you can block punish them (they are -14 and -16 respectively). Slade already posted but you can also TC DNS A with 4B or 1K. If you want to avoid punishment, try not to whiff your attacks and try to not to do moves more than -10 against her too often. If you zone her consistently, these moves should be easier to avoid and she shouldn't be able to punish most of your more than -10 moves since she has short range.

Stopping Prep stance is up to you. You need to be able judgement whether they are likely to interrupt Prep or not. If you know they like to challenge you in Prep, then you can go back into neutral stance safely. If they don't, go ahead and go into SE and access great moves, especially SE B.
 
Youtube comments: "Its time to reconsider his tier now guys". "OMG better than Viola!" "It feels PAINFUL"

*Start's dancing to music.
 

In the first battle, I'm the Raph on the right (2p)
These are my two most recent battles. I'm at a point where I know I need to improve, but I don't know exactly what, so advices, comments and criticism are welcome. If it helps anything, I'm the Raph guy on Solid Altair's video.
 
Learn more Combos, learn more of his moves and when to use them, and less anti-poke JG and more string killer JG. You let too many strings go by focusing on JG'ing obvious pokes. This "back-and-forth" kills your own rhythm. Your Raph just wasn't... scary enough.

That Ivy was so telegraphed I think I could name his next 3 moves at any one time - Sharpen up your Yomi. Raphael is for moving into your opponent's mind and buying new furniture, not just stringing together moves and hoping for the best.
 
Learn more Combos, learn more of his moves and when to use them, and less anti-poke JG and more string killer JG. You let too many strings go by focusing on JG'ing obvious pokes. This "back-and-forth" kills your own rhythm. Your Raph just wasn't... scary enough.

That Ivy was so telegraphed I think I could name his next 3 moves at any one time - Sharpen up your Yomi. Raphael is for moving into your opponent's mind and buying new furniture, not just stringing together moves and hoping for the best.
For the JG part... I don't know what you're talking about, I only just guarded once. You probably thought I was 1p Raph in the mirror match. My mistake, edited it.

You're right about the ivy,I should work on the matchup to recognize her moves and punish them more easily.

You seem to be suggesting I play more agressively, how would I benefit from that? I find that relying on pokes, punishers, spacing, and overall playing more defensively gives me better results than going all out and trying to maintain pressure on my opponent. I'm just not convinced yet.
 
You seem to be suggesting I play more agressively, how would I benefit from that? I find that relying on pokes, punishers, spacing, and overall playing more defensively gives me better results than going all out and trying to maintain pressure on my opponent. I'm just not convinced yet.

First of all, welcome to 8wayrun!! It really depends on the player man. I like to play Raph the way you do too since I believe that is how a fencer works. Some players will find it better for them to be aggressive while others will want to be more defensive. Let me say this though. If you are confident a player is very readable and maybe not so familiar with Raph, then go ahead and be more aggressive. If you can tell they know anti-Raph, then it's better to be defensive (space, zone, punish, etc).
 
(This post seems out of context, but Fendante just asked me to talk about Asta... THEN DELETED IT :O !!!! ) WHY MAN, WHY?!!!!!

Well, I'll say it now - I am terrible at explaining gameplay unless I am actually playing, or have a replay playing. I am doing neither at the moment, so here goes a try.

First off, I JG all multi-hit strings. Astaroth is a beginner JG'ers dream. His moves are slow, and very easy to react to. Play "KillerGreg" AI on quick battle until you can JG all his two hit strings - Bullrush BE etc etc. Anything that involves lightning is also very easy to JG on reaction.

Second, and this is the second non-Raphael specific tip, learn to break grabs. I am not sure if it's because I play on stick, but breaking grabs feels easy and should be COMPLETELY unconscious to you. You should also be swapping what you mash whilst blocking based on Yomi. When I played on pad I used A+B and B+K for the bumpers. This meant I could easily mash A on the pad face, or the right bumper for B+K whilst guarding.

I don't know how I know, but I very rarely duck grabs and still rarely fail to break them. That Ivy was potential chump-change with the simple addition of what I call a level-1 Ivy grab break game; You mash B all the time whilst guarding or even attacking, and A if you see a BE flash of ANY kind (don't try and react to A+G BE.) I do things such as 44B and actually mash A, if I sense a A grab coming, during the end of the attack where you can be grabbed.

With Asta, a non-meta (few mind-games going on,) grab game is to mash A whilst crouching in any shape or form (this includes force crouch,) and if you are standing whilst your back is not near a wall, or he has 0 meter. B with walls nearby, or standing WITH meter, (or if he wants to finish you off quickly try A again.) Low end Yomi, but super effective.

Your prep entries of choice for Asta are great. 4B if you smell a grab coming, 44AB if he is trying to step you into a vertical wiff. 66B tracks very well, and pretty much tells him he is useless at range. If you are outside his longest range a 44A+BG should entice him closer. You can bait bullrush whilst staying outside it's range with Prep 4. It's not too hard if your entry was at a good range. This is a very niche mix-up though.

B+K and 4A+B are you friends here. He has many strings you can apply them to, a lot without even a JG needed to start it off. 22B should be B+K'd on reaction, focus mainly on his step pattern. Again, low-end Yomi, but very effective. This is a pretty decent list here of some ideas to practice:
http://calibur.8wayrun.com/threads/raphael-string-defense-guide.13158/#post-472356
Props to Heaton, that guy has it going on.

Your grabs are going to be super effective due to the fact that Astaroths seem to hate ducking, don't ask me why. However, 22B is harder to get in due to the wide tracking angles of his move-set, so a 2A 66A+G mix-up, or other variants, will be harder to get in.

I'll be brutally honest here. I think Astaroth sucks. I can beat pretty much every 90%+ online hero, and the hardest the AI has to offer for one simple reason. He is TRASHED by fundamentals. JG, throw-breaks, and good punishment via 236B and others just plain ol' wrecks his game. He just doesn't seem to have much to scare Raphael with other than bullrush. Bullrush as a move, however, isn't THAT scary. They'll either spam it, and that means you will adapt and win - or they'll use it for specific setups, which means you can just mix-up and win.

Do not be afraid to use Prep in this fight, he will no doubt stay close enough for you to JG 3B for a reliable prep entry. Mix-up the Prep entry, and just dance around this slow-ass fool. Did I mention you can jump over him during some of his strings? No man comes back from that....
 
First of all, welcome to 8wayrun!! It really depends on the player man. I like to play Raph the way you do too since I believe that is how a fencer works. Some players will find it better for them to be aggressive while others will want to be more defensive. Let me say this though. If you are confident a player is very readable and maybe not so familiar with Raph, then go ahead and be more aggressive. If you can tell they know anti-Raph, then it's better to be defensive (space, zone, punish, etc).
Thanks man. So if your style is similar to mine, can you tell me what I'm doing wrong, what I could be doing better, or just any tip you consider helpful? Thanks again
 
(This post seems out of context, but Fendante just asked me to talk about Asta... THEN DELETED IT :O !!!! ) WHY MAN, WHY?!!!!!

Sorry. I felt as if my question had an obvious answer that I already knew so I deleted it to avoid appearing dumb.

Thanks man. So if your style is similar to mine, can you tell me what I'm doing wrong, what I could be doing better, or just any tip you consider helpful? Thanks again

Zanaken already gave some good tips. Sorry I'll post more another time. Know more of Raph's tools. You didn't have enough variation against Ivy. I agree that Ivy was pretty predictable. If you had exploited her pattern, you could have reduced the frequency of all those painful moves she inflicted. Know more mixups and evasive strategies.
 
Sorry. I felt as if my question had an obvious answer that I already knew so I deleted it to avoid appearing dumb.
Please don't. It's a public forum, not a PM chat. Every question you ask that you know the answer to, but most people might not, is helpful to ask or answer yourself.
 
In case you guys didn't know against a decent Astaroth Raphael gets one vertical stepped and lose half life to 22B$. This move alone makes this MU way in Astaroth favor.
 
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