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Can someone do Kylo Ren from the upcoming Star Wars movie?

Kylo1.0.jpg
 
qwa, I'm almost done Miss Spencer.

NamcoFan, I can try, but you can't equip Taki's P1 costume on other people in SC4 unless it's the PSP "Broken Swords" edition. Maybe it will work with her 2P clothes?

Nyte, I'll start yours soon.
 
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hey all, just wanted to know if someone could try making the sternritter uniform from bleach, specificly sternritter j quilge opie's uniform
thx in advanced ^_^
 

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@qwa:

NAME: Miss Spencer SuperStar
GENDER: Male
STYLE: Maxi

BODY
Height:
(4) Build: Slim
UA: (-12) FA: (-12) PC: (-12) HI: (-12) TH: (-20) CA: (-12) ST: (-12) WS: (-12) MM: (-12)
Chest: (7)
Face: (4) Hair: Layered Bob Eyebrow: (15)
VOICE: Young Villager Pitch: (0) Tone: (0) Malfestation: None
Skin Color: default Hair Color: A: (7,8,9)
EyeBrow Color: default Facial Hair Color: default Eye Color: A: default B: default

EQUIPMENT

COLOR-ALL (9,1,31)
Notes: After all euqipment and patterns set.

HEAD:

FACE:

UNDER: Triangle Bikini
Color1: Basic 13 S: (19) A: (25) Ca: (9,42,21) Cb: (9,2,7) Cc: (9,1,7)
Color2: (8,42,31)

UPPER INNER:

UPPER OUTER:

PANTS: Bellbottoms
Color1: (0,0,0)
Color2: (9,8,10)

BELT: Marquis' Belt
Color1: (6,10,16)
Color2: (9,31,31)
Color3: (9,43,13)

NECK: Ethnic Jewellery
Color1: (5,10,14)

ARMS: Longpao Hualin
Color1: Basic 13 S: (39) A: (50) Ca: (9,44,17) Cb: (9,42,17) Cc: (9,10,8)
Color2: (9,1,31)

SHOULDER:

SOCKS: Knee Socks
Color1: (0,0,0)

FEET: Engineer's Long Boots
Color1: (9,43,22)
Color2: (6,8,16)

WEAPON:

EXTRA 1: Snake Horn
Location: Chest H: (0) V: (-10) B: (20) W: (50) L: (2) D: (50) RV: (92) RH: (0) RA: (-20)
Color1: (9,43,15)
Color2: (0,0,31)
Color3: (0,0,31)

EXTRA 2: Angel's Feathers
Location: Head H: (0) V: (-45) B: (-29) W: (0) L: (-22) D: (-50) RV: (0) RH: (0) RA: (0)
Color1: (7,8,12)

EXTRA 3: Chain (special)
Location: Hips H: (0) V: (16) B: (-39) W: (49) L: (0) D: (24) RV: (0) RH: (0) RA: (0)
Color1: (5,8,8)


STICKERS

SMALL 1: (10)
Slot: Undergarment Slot #: (1) Location: Upper Body Method: Place by Axis
Ca: (9,43,21)
V: (41) H: (50) S: (100) R: (50) FLIP V
Notes:

SMALL 2: (74)
Slot: Pants Slot #: (3) Location: Left Leg Method: Place by Axis
Ca: (5,11,17) Cb: (7,11,8)
V: (80) H: (57) S: (8) R: (50)
Notes:

SMALL 3: (3)
Slot: Arms Slot #: (1) Location: Left Arm Method: Place by Axis
Ca: (7,7,7)
V: (100) H: (50) S: (100) R: (50)
Notes:

SMALL 4: (58)
Slot: Arms Slot #: (2) Location: Left Arm Method: Place by Axis HIT RESET FIRST
Ca:
(9,43,12)
V: (40) H: (36) S: (15) R: (75)
Notes:

SMALL 5: (58)
Slot: Arms Slot #: (3) Location: Left Arm Method: Place by Axis
Ca: (9,44,16)
V: (34) H: (29) S: (8) R: (75)
Notes:

SMALL 6: (1)
Slot: Arms Slot #: (4) Location: Left Arm Method: Place by View
Ca: (9,6,3)
V: (0) H: (0) S: (33) R: (50)
Notes: Shoot from the bottom up, onto the bootom of the hand. Angle the camera sightly to cover as much of the blue between the fingers as you can.

BIG 1: (Number 1)
Slot: Pants Slot #: (1) Location: Left Leg Method: Place by Axis
Ca: (9,20,15) Cb: (0,0,0)
V: (71) H: (76) S: (90) R: (50) FLIP V
Notes:

BIG 2: (Number 1)
Slot: Pants Slot #: (2) Location: Right Leg Method: Place by Axis
Ca: (9,20,15)
V: (71) H: (24) S: (90) R: (50) FLIP H FLIP V
Notes:

Final Notes: By FreeMeal.

Let me know if there's any problems. I'll get to work on some more soon.

EDIT:

NamcoFan wanted me to post a pic of Ivy as Pink:
ixfBiZKCOPaxZ.png
 
QUOTE="Lurionious, post: 700219, member: 16623"]current work in progress but wow this is very challenging which i enjoy. i'll try to put something up soon[ QUOTE]

@Francis gave it a good shot ran out of stickers to imitate the gloves she has

P.S. sorry about the quality of the pictures

20150602_231914.jpg Source ----> marie-rose-doa5u-arcade-screen.jpg enjoy

newchanges below

20150603_141616.jpg 20150603_141533.jpg 20150603_141640.jpg

*changes made*
* tighten up on some stickers and filled up areas (near sleeves) and upper sections
* removed pattern from under garment and gave it a solid color
* connected the intersection of the lines on the chest
* made the dress more presentable and closer to source

overall more picture of different angles

for tutorial link is here
 
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@Lurionious: This is an excellent recreation. I see you really got some mileage outta that stripey pattern for belts. Aesthetically pleasing and faithful to the original. A couple ideas you might try:

The most useful technique for belts and straps is the reset zipper sticker. The zipper sticker normally fattens up like crazy when placed by axis, but if you hit the reset sticker location button, the zipper sticker stays thin and wraps almost completely around. I used two of these for the trimming on this guy's pants, for example: http://8wayrun.com/attachments/soulcalibur-_7-png-jpg.42635/. Or if you don't need it to wrap around, you could just stick to place-by-view for the zipper sticker.

Very clever work on the sleeves. I'd recommend that you use the
Basic 1 (pink/purple/white gradient) pattern instead. Does a better job of emulating ruffles and folds than the stripe pattern. You can find an example here: http://8wayrun.com/threads/a-mini-gallery.12594/page-12#post-690546.
 
@Lurionious: This is an excellent recreation. I see you really got some mileage outta that stripey pattern for belts. Aesthetically pleasing and faithful to the original. A couple ideas you might try:

The most useful technique for belts and straps is the reset zipper sticker. The zipper sticker normally fattens up like crazy when placed by axis, but if you hit the reset sticker location button, the zipper sticker stays thin and wraps almost completely around. I used two of these for the trimming on this guy's pants, for example: http://8wayrun.com/attachments/soulcalibur-_7-png-jpg.42635/. Or if you don't need it to wrap around, you could just stick to place-by-view for the zipper sticker.

Very clever work on the sleeves. I'd recommend that you use the
Basic 1 (pink/purple/white gradient) pattern instead. Does a better job of emulating ruffles and folds than the stripe pattern. You can find an example here: http://8wayrun.com/threads/a-mini-gallery.12594/page-12#post-690546.

Hi @brucege

first of all thank you for your advice and support as always!

The "basic 1" gradient would actually do a better job which i never knew!

with the zipper sticker i tend to use it sometimes but more or less avoid using stickers. Which i'm sure everyone would agree stickers are the most valuable asset in CAS but overall i really do appreciate your advice
 
Can someone maybe create Shulk from Xenoblade?

Edit: Make sure to include a formula please. ^.^

had quick look of this request i think it's almost impossible will give it a try, will let you know if i will continue with the job or not

made a small start and so far this is the hardest one i have ever tackled so far........ soo much small details and unique patterns... but i'll try to push my limits and put something up
 
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