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NAME: Miss Spencer SuperStar
GENDER: Male
STYLE: Maxi
BODY
Height: (4) Build: Slim
UA: (-12) FA: (-12) PC: (-12) HI: (-12) TH: (-20) CA: (-12) ST: (-12) WS: (-12) MM: (-12)
Chest: (7)
Face: (4) Hair: Layered Bob Eyebrow: (15)
VOICE: Young Villager Pitch: (0) Tone: (0) Malfestation: None
Skin Color: default Hair Color: A: (7,8,9)
EyeBrow Color: default Facial Hair Color: default Eye Color: A: default B: default
EQUIPMENT
COLOR-ALL (9,1,31)
Notes: After all euqipment and patterns set.
HEAD:
FACE:
UNDER: Triangle Bikini
Color1: Basic 13 S: (19) A: (25) Ca: (9,42,21) Cb: (9,2,7) Cc: (9,1,7)
Color2: (8,42,31)
UPPER INNER:
UPPER OUTER:
PANTS: Bellbottoms
Color1: (0,0,0)
Color2: (9,8,10)
BELT: Marquis' Belt
Color1: (6,10,16)
Color2: (9,31,31)
Color3: (9,43,13)
NECK: Ethnic Jewellery
Color1: (5,10,14)
ARMS: Longpao Hualin
Color1: Basic 13 S: (39) A: (50) Ca: (9,44,17) Cb: (9,42,17) Cc: (9,10,8)
Color2: (9,1,31)
SHOULDER:
SOCKS: Knee Socks
Color1: (0,0,0)
FEET: Engineer's Long Boots
Color1: (9,43,22)
Color2: (6,8,16)
WEAPON:
EXTRA 1: Snake Horn
Location: Chest H: (0) V: (-10) B: (20) W: (50) L: (2) D: (50) RV: (92) RH: (0) RA: (-20)
Color1: (9,43,15)
Color2: (0,0,31)
Color3: (0,0,31)
EXTRA 2: Angel's Feathers
Location: Head H: (0) V: (-45) B: (-29) W: (0) L: (-22) D: (-50) RV: (0) RH: (0) RA: (0)
Color1: (7,8,12)
EXTRA 3: Chain (special)
Location: Hips H: (0) V: (16) B: (-39) W: (49) L: (0) D: (24) RV: (0) RH: (0) RA: (0)
Color1: (5,8,8)
STICKERS
SMALL 1: (10)
Slot: Undergarment Slot #: (1) Location: Upper Body Method: Place by Axis
Ca: (9,43,21)
V: (41) H: (50) S: (100) R: (50) FLIP V
Notes:
SMALL 2: (74)
Slot: Pants Slot #: (3) Location: Left Leg Method: Place by Axis
Ca: (5,11,17) Cb: (7,11,8)
V: (80) H: (57) S: (8) R: (50)
Notes:
SMALL 3: (3)
Slot: Arms Slot #: (1) Location: Left Arm Method: Place by Axis
Ca: (7,7,7)
V: (100) H: (50) S: (100) R: (50)
Notes:
SMALL 4: (58)
Slot: Arms Slot #: (2) Location: Left Arm Method: Place by Axis HIT RESET FIRST
Ca: (9,43,12)
V: (40) H: (36) S: (15) R: (75)
Notes:
SMALL 5: (58)
Slot: Arms Slot #: (3) Location: Left Arm Method: Place by Axis
Ca: (9,44,16)
V: (34) H: (29) S: (8) R: (75)
Notes:
SMALL 6: (1)
Slot: Arms Slot #: (4) Location: Left Arm Method: Place by View
Ca: (9,6,3)
V: (0) H: (0) S: (33) R: (50)
Notes: Shoot from the bottom up, onto the bootom of the hand. Angle the camera sightly to cover as much of the blue between the fingers as you can.
BIG 1: (Number 1)
Slot: Pants Slot #: (1) Location: Left Leg Method: Place by Axis
Ca: (9,20,15) Cb: (0,0,0)
V: (71) H: (76) S: (90) R: (50) FLIP V
Notes:
BIG 2: (Number 1)
Slot: Pants Slot #: (2) Location: Right Leg Method: Place by Axis
Ca: (9,20,15)
V: (71) H: (24) S: (90) R: (50) FLIP H FLIP V
Notes:
Final Notes: By FreeMeal.
Thanks!QUOTE="Lurionious, post: 700219, member
: 16623"]current work
in progress but wow this is very challenging which i enjoy. i'll try to put something up soon[ QUOTE
]
@Francis gave it a good shot ran out of stickers to imitate the gloves she has
P.S. sorry about the qualityof the pictures
View attachment 43937 Source ----> View attachment 43938 enjoy
@Lurionious: This is an excellent recreation. I see you really got some mileage outta that stripey pattern for belts. Aesthetically pleasing and faithful to the original. A couple ideas you might try:
The most useful technique for belts and straps is the reset zipper sticker. The zipper sticker normally fattens up like crazy when placed by axis, but if you hit the reset sticker location button, the zipper sticker stays thin and wraps almost completelyaround. I used two of these for the trimming on this guy's pants, for example: http://8wayrun.com/attachments/soulcalibur-_7-png-jpg.42635/. Or if you don't need it to wrap around, you could just stick to place-by-view for the zipper sticker.
Very clever work on the sleeves. I'd recommend that you use the Basic 1 (pink/purple/white gradient) pattern instead. Does a better jobof emulating ruffles and folds than the stripe pattern. You can find an example here: http://8wayrun.com/threads/a-mini-gallery.12594/page-12#post-690546.
Can someone maybe create Shulk from Xenoblade?
Edit: Make sure to include a formula please. ^.^