sytus
[14] Master
SC6 is in a good place when it comes to moves, there is now a logic to it that all characters have a unified setup that certain buttons with certain directions have the same type of behaviour. On top of the obvious commands that have been here since the first game the unified moves are that everyone has a break attack move on A+B, 3A, 3B and 3K are mids with 3B being a launcher, 1A, 1B and 1K being a low and B+K being the command for special moves or stances. If you keep this in mind to learn characters in SC6 you will have a much easier time coming to grasp with the more unique tools of a character without being overwhelmed.