Some bullshit theory/dream about what type of gameplay can have the characters i will like see in SC :D
-A scottish or Irish warrior with bastard sword. Somebody with that tough mercenary look.
This i must have a brawler aggressive pressure gameplay.
Poor on defense, often unsafe and not the most umpredictable dude around, but he compensate with a good combination of power-speed-range and decent RO game with some good launchers.
A lot of guard cruching moves.
Maybe a couple of dirty mercenary style tricks, but overall his gameplay is just to beat up you
Basically the straight simple angry badass with heavy hands
Whe have a Musashi,we have a Sigfrid,we have a Conan,we have even a Lestat
Why the fuck we can't have a Wallace in SC :D
-An arabian warrior with scimitar, no middle east is a big lack in SC history.
Give him a turban,give him that fucking evil-villain-90's-movie little beard, make him fast,elegant and deadly.
As way to move visually may be like Hwang,with a lot of A (horizontal) elegant and precise slashes,but more balanced about attack-defense,he can do well both things.
Weak at RO and may have problems even at get knock downs, but he compensate with quickness,a lot of combos and a lot of mid A attacks. Basically not an epic original concept,but something that as etnic/culture variety SC need a lot
-An italian "Weapon Master",with rapier + parry dagger. All technique and full of counters.
Oh,my favourite one :D
Assuming that Raph is still here (i fear not),they can give an ancient fencing version of Ken vs Ryu
Where Raph travel forward,he prefer use the 8wr and move circle, Raph have the first move, he prefer defend and punish, Raph like multiple attacks, he work to find an open and use a massive damage deadly combo at the right moment.
Imagine him as the classic skill-reward character,weak in noob's hands but deadly if used by a technical player
-A Zulu warrior! Big ass wood shield and a spear. Make him tall as Asta but slim.
Make his rythm frenetic and unpredictable.
A true example of body type apply on a BeU.
On SC we have the classic BIG-power in Asta and the classic SMALL-quick in Talim,but that's all.
That Zulu warrior will be the TALL-range character, but a true long range character,not a well rounded like Kilik.
Remember Bruce Lee vs Abdul Jabbar? Imagine Jabbar's range if he get a spear :D
Make him built like a basketball player: tall,long arms and a spear.
His gameplan will be all about keep you at long distance,where all his best moves are,he got good variety of attacks and most of opponents can't reply and anyway from that range is waaay better than the few people(Ivy,Kilik,maybe Asta) that can.
On the other hand he have obviously big problems when the opponent gain the close range,and from here he must work with shield push/hits/punches,throws and push kicks to gain againg the long distance
-An heavy armored european kight,maybe a fat-ass (SC never got a fat-ass :D) with an huge flail,all based on follow the flow... as gameplay imagine him as a epic powerfull but slow fat ass Maxi :D
I said kinda like Maxi,why? Because like for the Zulu i will like another example of body type apply on a BeU.
I will like it being a HEAVY-inertial force character.
Heavy him,heavy his armor,heavy the weapon... i like the idea that when he start he can't stop himself (obviously he can,but being a lot unsafe and punishable) or being stopped by the opponent,his only option is follow the flow and continue his slow(but like Maxi with many options) fatass combo.
Difference with Maxi will be that where Elvis work with speed to surprize you and beat your reflexes , the fatass want force you to block and be pushed untill he can use his guard crush attacks (3rd? 4th?) of his combos,to break your guard and inflict massive damage.
Not powerfull damage as Asta, but more powerful than him at pushing(RO and wall combos)
Basically if Asta is the muscle wrestler of SC,he can be the unstoppable sumo fatass :D