Sacharja
[12] Conqueror
How amazing you didn't suggest adding Leixia to "WhΩre Tier"...
Nice of you to remind me.
@Heaton
Leixia in Whore Tier.
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How amazing you didn't suggest adding Leixia to "WhΩre Tier"...
Fixed =PLeixia & Natsu in Whore Tier.
That's just because of how I type, really.Actually, I was taking the piss out of your percieved mannerisms on that thread:
It is never a case of 'I think this, this and this' in that thread, it is 'this, this and this are 100% true and unquestionable', or so they appear, heh. =P
Well for one, I would watch the couple of matches of Dr. Dogg's ZWEI here:]Give me a couple of examples
I don't consider this arguing. We both have our reasons, and I'm not trying to take your opinion away from you. I just think ZWEI's massively underrated. As you said, it's still early days. Also, EIN allows ZWEI to make himself safe. Just sayin'.
Btw, I don't recall ever "arguing" with anybody in the MvC3 thread other than MysticBoudha, along with someone who was convinced the Quicksilver Glitch should be tournament legal. O.o
No it can't - B(B) is +2 on block, that's all. 66BA is still duck on reaction and punish with death-able regardless.Secondly here is a miscallaneous example: mid EIN attacks (like B,B or whatever it is) can make 66BA safe. And 66BA is probably his best move: 55+ raw damage, RO, and sets up stupid oki (like a free 214B or 66A+B).
I don't see how speed is a problem when everyone considers two of the slowest characters in the game (Nightmare and Astaroth) to be really good. Also, clarify what you mean by "EIN doesn't save him that much."ZWEI's moves are too slow, he is easy to sidestep, and Ein doesn't save him that much.
Sure he has long combo's, but he can barely land any of them due to the fact that he is the easiest character to sidestep and punish in the game.
You hold B, and then do 66BA so that both EIN and ZWEI are hitting them at the same time. That's how EIN makes ZWEI safe.No it can't - B(B) is +2 on block, that's all. 66BA is still duck on reaction and punish with death-able regardless.
Another example?
No it can't - B(B) is +2 on block, that's all. 66BA is still duck on reaction and punish with death-able regardless.
Another example?
I don't see how speed is a problem when everyone considers two of the slowest characters in the game (Nightmare and Astaroth) to be really good. Also, clarify what you mean by "EIN doesn't save him that much."
Btw, Viola/Aeon are the most punishable and steppable characters, as far as I know anyway. O.o
You hold B, and then do 66BA so that both EIN and ZWEI are hitting them at the same time. That's how EIN makes ZWEI safe.
What you are talking about is B+K BE, 66BA. Ignoring the fact that this uses meter, the B+K BE announces EIN is coming and you can do two things:You hold B, and then do 66BA so that both EIN and ZWEI are hitting them at the same time. That's how EIN makes ZWEI safe.
If you did however mean (B) 66BA, then that's even worse:
After blocking (B), I interrupted with 3B and netted 144 damage.
I also allowed 66BA to go through, ducked the second hit and got 81 damage.
This setup is clearly made safe by the wolf, haha.
Did you not watch the video I linked? This does not require meter. Sure, the meter version is better (obviously), but you can delay any EIN attack so that ZWEI is hitting you at the same time as the wolf, or before, allowing the wolf to followup immediately. i.e. ZWEI will be hitting you high with the second hit of 66BA while the wolf is hitting you mid with (B). You can't duck and punish ZWEI while that's happening. And as you already said, the (B) is +2. Hence, ZWEI is safe.What you are talking about is B+K BE, 66BA. Ignoring the fact that this uses meter, the B+K BE announces EIN is coming and you can do two things:
especially when you play with her :PI think Ivy is slightly better than this.
Did you not watch the video I linked? This does not require meter. Sure, the meter version is better (obviously), but you can delay any EIN attack so that ZWEI is hitting you at the same time as the wolf, or before, allowing the wolf to followup immediately. i.e. ZWEI will be hitting you high with the second hit of 66BA while the wolf is hitting you mid with (B). You can't duck and punish ZWEI while that's happening. And as you already said, the (B) is +2. Hence, ZWEI is safe.
>___>;Regarding the video, give me a direct link to the example, not a 'watch these matches' I'm in the middle of a casuals session here man.