Setsuka Matchups

Setsuka matchups

Asura's really just another one of Kilik's nifty tools.

@Promiethius: X is faster overall, but she has less range and damage potential. Try to stay at mid range, and make use of stuff like 1B:B, 2K and throws when she gets closer (1A:A:A could work, but you need time to get it started, and you'll eat and AA if you **** it up). Don't block too much, since X is very good at wearing the SC gauge down. If you think they'll try something like 6BB, use a TJ move over the low instead of just blocking it.
 
Setsuka matchups

I wonder if it's that simple...
These days, I get a lot of Setsuka vs Xianghua matches against my friend, and when we're both warmed up, he's the one who continually wins. He has no deep knowledge of his character nor the game, and much, much, much less practice...

I don't understand why he wins so much after he's been warmed up, so I can't make this a constructive post.
I only really wanted to say that I'm also getting this Setsuka vs Xianghua problem.


I get the impression that in this matchup, Setsuka gets a severe disadvantage online because being able to react at what Xianghua throws at you seems to be one of her intended weaknesses. The online delay, as minimal as it may be, mixed with my naturally poor reflexes, makes him hit me with a lot of lows that should not touch me.
(He, on the other hand, only has to block mid/high.)

But with that said, I still think that I should fare better against a supposedly weak character who's being played by someone who didn't really spend more than one hour in practice mode with her...
So surely there's more to the story than online lag. Or Setsuka really has a hard time against Xianghua.
 
Setsuka matchups

any character which is stance based with cancels and mixups will always have a nice advantage online, they are buffering their moves so it doesnt make a difference to them whilst whilst you are left reacting and losing frames in the lag... the smallest amount of lag is enough to make some stuff totally insane online.

that said, you say after you have both warmed up that you start losing... perhaps you have a few tendencies to use strings of moves together and he catches on, like maybe you are being predictable in general?
 
Setsuka matchups

SXS could have been a reason, but in his case, he almost never uses it.

It might be me who becomes predictable, but I have some doubts.

The mix up that I like to use is when I rush to them, people typically expect a throw, so they crouch.
So instead, I do Silvermoon. (B+K)
He knows that I do that, so I mix it up with some throws instead. So it's a guessing game. (...And if he learned to jump instead, I'd be at a bigger disadvantage, unless he's close to the edge...(Umbrella.))

There are other times when I charge at him, and he does 44B. It tends to catch me offguard, even when I fully expect it. Maybe I just need more practice to counter this, but it shouldn't be enough on its own to explain why he wins so much.


Other than that, I shouldn't really be predictable. I typically catch him with 11K when he's on the ground, because he knows that if he doesn't roll, I'll hit him with 2A+B~22A+B,A instead.
He can't do much about that. (Edit: And even if he did, it wouldn't matter much, I think.)

I think that the only thing that makes me predictable is the fact that all my pokes hit mid or high.
 
Setsuka matchups

I, for some reason have problems fighting Seigfried and Nightmares. I'm not sure wheather to play them up close or distant.
 
Setsuka matchups

Plume,

You're playing online, which means Sets' lows are actually viable now. Throw in some more 2A+B and maybe some 11_77A. Both are MUCH harder to punish online than off and the animation for 2A+B looks INCREDIBLY similar to Sets B+K (which you say you like to do).

Seriously, if you're playing someone than can't block 2A+B on reaction (such as just about everyone online), Sets is frickin' impossible to beat. (This doesn't comment on her tier standing at all)
 
Setsuka matchups

Eh, I used to overly abuse 2A+B when I was new to Setsuka, and now I've grown to not depend on it at all...

I'll try to find a middle ground and see how much it helps, thanks.
 
Setsuka matchups

Ok, thats good to hear im not the only one with the X problem. It seems to me the biggest problem when I go to tournaments is that if you turtle against Setsuka she has a rough time winning. Which makes matchups like kilik rough. I do fine against most characters but thats because there quite offensive. When it comes down to it, its hard for her to win if they start turtling. Although, Setsuka can CF like no tomorrow so I guess it balances out. Cause if they turtle i grab, and if your grabs whiff...your in bad shape.

I need help with one big problem. For the past 4 tournaments I have entered I have came in 1st or second and in finals I almost come across Seigfried. Its not hard for Setsuka to hurt NM, but Seig is another story it seems. I always have trouble in this matchup. I played kpc and he turtled alot against my Setsuka..and caused serious problems. I kept getting hit by 3b. It just seems to smash Setsuka, that an 3a. I would like as much advice in this matchup as possible..
How to beat a turtling Seig with Setsuka. 3b is a bane.

I'm getting real sick of losing to Seig. Hell, im tired of even almost losing to Seig. I know Setsuka has to have the edge in this matchup somewhere...
 
Setsuka matchups

Sieg's pretty damn unsafe, and 3 isn't an exception. If that's the only move giving you trouble, then you should learn what moves can interrupt his followups from that stance. You might want to try and bait it, since he's so defensive. If he's getting counterhits on it with you, then you're probably being too reckless against him. 3A shouldn't pose much of a problem, unless you really like to step to Siegfried's right. It's also highly unsafe, so if he likes to hit you in step with it you can bait it and punish him (It depends on the distance, though).

Edit:@Plume: I have the same kind of issues with Cervy for some reason. I often do rather poorly against scrubs with him, and then go on to give a lot of trouble to a CS buffering Ivy player. You'll probably have to adjust your playstyle against him, or take advantage of frames if the connection is good enough.
 
Setsuka matchups

don't underestimate sieg 3B. The move is i17 and tech crouches from frame 4. So I would strongly suggest not whiffing random highs like CH fishing with 4A. If you block 3B, 44B+K will beat the knee. Generally if you are going to step, step to sieg'e right side. Also keep in mind you are faster than him at 33B's optimal range, and the TC in 33B beats sieg's agA.
 
Setsuka matchups

Well I play X on a regular basis and the match up is CLEARLY in Setsuka's favor. And Kayane from France even say it's 7-3 for Setsuka.
What's your problem against her? I may help you.

Shenrei : Potentially speaking Voldo's completely broken.
I did not say it's in Voldo's favor but that it was 5-5 or 6-4 for him. Voldo's really good believe me, he's safe, damaging, good throws, good punitions, good range, good mix ups, and more importantly ... can be played VERY ugly and effective. Add his "tricks" and you have a really, really complete character.
 
Setsuka matchups

Right now I'm thinking 4-6 against Voldo after playing a lot of matches against Manta. Very difficult to apply pressure like I normally do against most other characters. Sets can't make a lot of mistakes in this one. He seems to have an answer for a lot of Setsuka's best tools. It's almost as if I feel like I have to play very basic with a lot of step. It really felt like an uphill battle when compared to all of her other matchups (and I've experienced most).

You have any tips on how exactly Setsuka is supposed to fight Voldo? I totally feel that this is her most difficult matchup, not taking into consideration that Manta is a beast with him.
 
Setsuka matchups

It's almost as if I feel like I have to play very basic with a lot of step.

That's the way she's meant to be played IMO, Setsuka is not really a pressure based character but more of a mix between Asta and Sophi.

Do not try (much) CH 4A fishing or use the backdash, he has deceiptive range.
Turtle him, if he wants to apply pressure (he is just like Setsuka and Sophitia... and that's why he is so good) he has to throw you or to make an unsafe low. 44B+K is kinda good here, since it's very hard to punish it with 66:B in reaction and if he misses be prepared to punish that (IIRC it's -14/-15, it's been a long time I played against a good Voldo... though i played against him a LOT before).
Learn his differents tricks, you have one of the best character to get out of pressure (4A/umbrella/GI/autoGI), abuse 3K/214K a lot (since it has deceiptive range, it's a mid and it keeps the spacing you want ) especially when he is in BS.

EDIT : Oh btw, we encoded a few vids of a mini tournament (4 people) and a first to five against BlackCat (very good Sophi/Amy player), and in that mini tournament there was a Voldo played. Though that Voldo player cannot be compared to Manta's level (he is a 2D player, and doesn't play that much) perhaps it can help you. Normally they'll come soon.
Though don't expect that much of me ! I placed second (the 1st was BlackCat), and I missed some combos :/. I don't know why, I felt like the non-recorded match were better. Guess I still lack traning.
 
Setsuka matchups

That would be awesome, and I'm sure they'll help. Seeing how other Setsuka players play is always good. I need to get into the habit of recording some of my games. I had some pretty good matches during my last session.
 
Setsuka matchups

3BB kills blocked umbrella, for almost 60 dmg, plus sets you up for more stuff, so gotta be careful with that. It also keeps him safely away, and does large SG damage. Voldo's various back/side evasion moves made it easy for Sets to whiff and that whiff can cause a huge chunk of life, and even if you don't whiff and let him do the evasion, seems to put Voldo in a general safe distance away from anything I would normally counter with. That auto GI from BS is pretty mean, since it autoGIs mids and highs, but not kicks - so you're pretty much stuck with 3K and 214K as close range pokes. 4A is pretty hard to land and almost suicidal, since Voldo is normally outside of that range. Voldo's 1B shuts down a lot of shit, but it's pretty situational and range dependent. I've even had an instance where 1AAA whiffed to 1B even though I was all the way up close. Soul gauge damage hurts. Sets doesn't have a lot of fast moves that can hit grounded except for 1BB/2B and those don't have much range. A+KB might work, though I'd have to test. There were also some pretty tricky techtraps, similar to Setsuka's 2B+K in SC3. Then that butterfly stroke move where he flops against you like a seal. That deals a lot of SG damage, and can be mixed with mids and lows. I know you can GI in between hits, but seems risky. It's also unsafe after he attacks 3 times consecutively, but he doesn't always have to do that. And those are just pretty much some of Voldo's basics.
 
Setsuka matchups

3BB > the second hit can be GIed in reaction (try A+B).

Use more 3B / 214B since it has great range against 1B, although the most important way of killing Voldo is to learn to step him. Step ~ BB / Step ~ 1B:B / Step ~ throw can really get you out of a lot dangerous moves (it's almost as good as against Mitsu).
 
Setsuka matchups

I re-up this thread, since nowadays I see something strange.

Can someone explain to me why Sets vs Kilik is a bad match up for Sets?
I really can't understand.

Please explain :)
 
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