siegfrieds bad matchups.

Yes really, otherwise I'd respond to something else he'd say which is not going to happen.

So anyway, back to the topic o_O

How do you guys handle Raphael?
 
whatever, moving on.

out of all the characters I have played, the ones that give me the trouble the most are as follows

Sophie- she can punish anything unsafe with deathfist including 3 in to SCH K, though some of her greatest moves can be stepped, she has others moves in her list that are good and track. shes fast, has moves that give frame advantage, and a very good step. a definite challenge.

cass- like her sister, she is very dangerous for the same reasons not to mention she has a SS move that smashes you down with her shield and leads to very good damage and possible RO, she has all the tools she needs to counter siegs greatest moves. You have to be solid when going up against a good cass player.

setsuka- though she can be linear, she has a nasty horizontal (bA) and some damaging combos to boot. all this mixed in with speed doesnt favor sieg.

from here all fast characters can give our character a hell of a time, people like taki, mistu, and amy are so fast that sieg must have a defensive game to win. Sieg has tools for just about every character but when it comes to playing someone good with their character, it all comes down to solid D and timing.

oh and to handle ralph- step, step, and step some more. know when to duck, know when not to try to interrupt and then you can shut him down. since the hardheaded guy above me ignored me we cant get his feedback on my points unfortunately so if someone goes up against a decent/good ralph, test this out and let me know how it went.
 
I'd argue that Cass is about as linear as Raph is, maybe even moreso. stuff like 4K (blocked) > step/step G should be effective in both cases. Als, stepping after being hit by cass BB and stuff like that is good. I would not expect either of them to be bad matchups if sieg approaches the matchup well.
 
that type of strat for cass is used buy decent cass players only, good players will adapt and use AA and not to mention her 23[6] B tracks alittle. trust me I am a huge stepper and good players work a whole new strategy for steppers.
 
It's still something you can hang over her head to limit her movelist greatly. She can deal with it but there are costs/weaknesses in doing so, just like Raph.
 
Cassandra's giving this many people problems o_O? She's a bulldog and has some sick combo's and punishment, but she can still be spaced out reasonably well.

vs Raphael just remember to use your horizontals so he can't VE/SS punish you constantly.

"I heard a rumor that doing 3B a lot owns Raphael."

this made me lol....

Ruiner
 
Yea this has totally gone down the wrong path of logic.
Just his bad matchups in general, from an experienced player.
 
Drazien, tiament and others(hell, even kpc) are telling you problem matchups..and counters to them.

So yeah, except for the silly argument(I apologize), everyone's been staying on point and giving you feedback. There's plenty of useful information in this thread.

Ruiner
 
just got done playing a pretty good ralph and learned a few things. One, he can do some nasty sg damage, 2, try to become knowledgeable of the character because when he goes into forward stance, that punch will track, also he can do a move that evades highs and looks like some mids and does nice damage to both sg and health. Will post more later, on my phone now
 
You have to know if the Raphael player is trying to target your guage or not.

if you see him constantly jumping in the air sweeping down with his sword(11b), in Prep, falling back and stabbing you(Prep A+B), or he's constantly doing the matrix twirl and then stabbing you with a mid(Prep SEA B), HE'S PROBABLY TRYING TO SOUL CRUSH YOU. Know your fast attacks and always try to interrupt if you can, punish when you can't.

Raphael has an interesting Unblockable that's a useful tech trap. In general, when Raphael has you on the ground, only tech if you don't expect instant damage, and ALWAYS...ALWAYS ROLL. Raphael players are constantly trying to stab you on the ground with 2A+B, trust me...I KNOW THIS.

Also, know your TCing moves, the few people that don't use TC moves on me are so..so...SO EASY to obliterate with Raphael.

Punishment is important, because As a Raphael player I have no problem constantly getting you into prep mind games if you never give me any pain back.

Ruiner
 
I'd argue that Cass is about as linear as Raph is, maybe even moreso. stuff like 4K (blocked) > step/step G should be effective in both cases. Als, stepping after being hit by cass BB and stuff like that is good. I would not expect either of them to be bad matchups if sieg approaches the matchup well.

You would argue and fail horribly :(.
 
is raph's prep A+B safe?

also I`m wondering if SCH would escape prep options, will test tonight.

and whats the unblockable tech trap? does it catch all sides?
 
Raph has a good 2A like cass but unlike cass, he actually has a safe, decently fast/ranged mid that tracks both sides with WS A/iWS A. The block pushback on "far" block is hella nice. By comparison, cass has no mid step killers that are good on block or that track both sides consistently. This is important for dealing with step G/step 2G whores. When at very far range raph has the option of using 66A to track step both sides, which has good block recovery. Cass doesn't have anything at all at that range other than maybe 1A or an extended 236AB, both of which are unsafe. When it comes to prep stance, raph can simply vary the time on his attacks such as SEA B or empty prep to throw to deal with step. Step is still very useful vs prep but it hardly kills it.
 
3B will tech crouch between Prep B and another Prep B. It will also interrupt SEA and SEB, and probably Prep K and Prep A+B. Also, I'm pretty sure Prep A+B is quite punishable.
 
Prep A+B is punishable.

Before you guys get interrupt krazy on Raphael's Prep, Remember Prep A is DESIGNED to deal with that, so know when you can do something and when you just need to block.

....Now a question to finally help the Raphael player..

What types of stuff counters Siggy's 3b? Have you guys ever been punished after doing a 3b, or have you been interrupted alot by certain moves trying to do 3b? Not just by Raphael but others as well....curious.

Ruiner
 
raph can punish 3 on block with 6BB. if you are at equal frames 2K, 2A, BB, and several others moves should beat out sieg's 3B. it's not a dragon punch or anything
 
One of the first rules I learned about SC was:

-. Let Them fear you.
This simple rule means more than meets the eye. If you punish every unsafe move everytime you guarded, then the fear and the pressure will grow up from match to match. If you get done every combo possible in every chance, then the opponent will be more careful, shorting their options. In this game almost every character have setups and moves able to build fear into the opponent soul.

Try to learn the proper mode to scare your opponents. I practice this playing against other one with Siegfried, to fell by myself what makes me get scared.

-Stryker-
 
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