pixel09
[09] Warrior
Regardless of followups, 2K should never be neglected. It's pretty much the only quick low move that she can use in close quarters.
The mixups come in when you train the opponent to expect 2K, G or 2K, FC A. Bringing stuff like 2K, 6K or 2K, 2K to the table.
JS 1B is only -11 and I believe is safe against the likes of Amy near max range. Can be plain annoying to an opponent against the wall and a good keep away move.
The mixups come in when you train the opponent to expect 2K, G or 2K, FC A. Bringing stuff like 2K, 6K or 2K, 2K to the table.
JS 1B is only -11 and I believe is safe against the likes of Amy near max range. Can be plain annoying to an opponent against the wall and a good keep away move.