DevilsDisguise
[13] Hero
I think they made him too complicated after 2. He has a lot of moves I never seem to use like the dodge taunts, but thats just me. He was easier to handle in SC2.
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So far he's been largely unchanged from his SC4 incarnation, per the French interviews.
I prefer his style as a counter-poker. Fencing is all about footwork and testing your opponent for openings. I think his gameplay should reflect that, with good movement, great pokes, and some nice crumple stun on his attacks, but fewer combos and less grab range than other character might have.Looking forward to having Raph be a hard-to-rush-down beast but then again he looks like he'll likely revert to a good counter-poker.
Havent seen 44B and that is really scaring me :S
I believe that prep A+B from neutral may be the spiritual successor of 44B. Now what made 44B so great was that it was safe, tracked well for a vertical, hit grounded, and he a 60 damage AT on NH. It is going to be hard to top i'll admit.
I believe that prep A+B from neutral may be the spiritual successor of 44B. Now what made 44B so great was that it was safe, tracked well for a vertical, hit grounded, and he a 60 damage AT on NH. It is going to be hard to top i'll admit.
Prep a+b does better nh dmg at least with an nh knock downTerribly hard, indeed.
I do hope it wont replace 44B, as it seems unsafe, slow and its retreat step is quite short. In general, prep A+B seems like a high risk/looooow reward move.
lol right I forgot who we are talking aboutNH knockdowns will likely not be one of raphael's strengths in SC5.