lobo
Luminario
we were discussing this in chat last night, and i came to realize that what i thought i knew was wrong, and that there is lots to learn on this subject. what i mean by "soul gauge healing" is, how well does a certain move repair the soul gauge, on hit, CH or block. does this property change between hit and CH?
what about throws? 4g? we all know they repair the soul gauge, but how much? i'd like to use this topic to discuss which moves seem to work well for it and why, and also to ask if anyone knows a good way to test this so we might compile the information.
i THINK that 4g and throws are the same in that they heal 1/8 of the soul guage, completely healing it in 8 completions. my theory until last night had been that any hit would heal it completely in 16 connections. for this reason i like to use moves that hit multiple times like sophie 22a+B to heal her gauge, but evidently there are other single hits which will do it faster.
has anyone thoroughly researched this? have we been ignoring it all along?
what about throws? 4g? we all know they repair the soul gauge, but how much? i'd like to use this topic to discuss which moves seem to work well for it and why, and also to ask if anyone knows a good way to test this so we might compile the information.
i THINK that 4g and throws are the same in that they heal 1/8 of the soul guage, completely healing it in 8 completions. my theory until last night had been that any hit would heal it completely in 16 connections. for this reason i like to use moves that hit multiple times like sophie 22a+B to heal her gauge, but evidently there are other single hits which will do it faster.
has anyone thoroughly researched this? have we been ignoring it all along?