skytoast
Videomaster
Ok ~ following up on the last posts, I made some Taki transparencies. Here are some examples against some simple backdrops for added effect.
I took a sample of the best stills from some captured test footage from the game. Needless to say, there were lots to choose from since I literally end up with a ton of still images ~ (about 59 still frames for every second!! ~ video is captured in HD 59.94fps). So it was just a matter of nit picking small details - a pose slightly to the left - slightly to the right, more right, more left, etc...
Anyhow, it's pretty cool to see what you can do with the isolated image of the models from the game and then brought into editing in After Effects and/or Photoshop for further compositing work. Just isolating Taki here against a black background under the proper lighting conditions really brings the model to life. It almost looks entirely like a straight 3D model render rather than a simple composite.
With that in mind, you can simply play with it by following the momentum of the shot.
Paying attention to where the light falls on her, all you have to do is add some simple highlights for some cool effects.
So here you go, have some fun with it. Again these are in PNG format so all you need to do is drag drop them into your edit suite - use them as is or refine them to your heart's content =)
https://www.dropbox.com/s/69ka8xxfe1tdabc/Taki transparency 001.zip
And here's a wallpaper I made using several layers of some gradients in Photoshop to create something like a spot light effect to accent Taki's awesome bod..um... unique pose.
I took a sample of the best stills from some captured test footage from the game. Needless to say, there were lots to choose from since I literally end up with a ton of still images ~ (about 59 still frames for every second!! ~ video is captured in HD 59.94fps). So it was just a matter of nit picking small details - a pose slightly to the left - slightly to the right, more right, more left, etc...
Anyhow, it's pretty cool to see what you can do with the isolated image of the models from the game and then brought into editing in After Effects and/or Photoshop for further compositing work. Just isolating Taki here against a black background under the proper lighting conditions really brings the model to life. It almost looks entirely like a straight 3D model render rather than a simple composite.

With that in mind, you can simply play with it by following the momentum of the shot.

Paying attention to where the light falls on her, all you have to do is add some simple highlights for some cool effects.

So here you go, have some fun with it. Again these are in PNG format so all you need to do is drag drop them into your edit suite - use them as is or refine them to your heart's content =)

https://www.dropbox.com/s/69ka8xxfe1tdabc/Taki transparency 001.zip
And here's a wallpaper I made using several layers of some gradients in Photoshop to create something like a spot light effect to accent Taki's awesome bod..um... unique pose.
