As promised, an OC group
To start my classic (back to SC4 days) characters, from an old concept sketch of years ago
They're purposely nation/culture stereotype heavy, as SC (specially classic cast) live of stereotypes and i want design stuff that can fit in the same arena with Mitsu, Siegfried and so on
Also as much i like anime (a lot) i feel dead inside when PS throw at me generic anime crap without core identity like Zwei or Groh
Let's start
-LUCIO, legendary swashbubkler asshole and greatest duelist. Kill fools, steal theyr girlfriends. In random order he prefer that day
"Lucio" was the original name back to that ten years ago sketch, current name is Rodario.
Side weapon is obviously the main trick here, used all 3 items for it and regret nothing :D
Also absolutely wanted the Ace of Spades symbol, find the way took more than rest of the cas lol
-DOUGALL, highlands warrior (
@rdmunhoz and
@Quinion saw that coming lol)
Dude is simple, but it works ingame. Used all 3 items for the high ponytail LOL
Very torn on wich style i prefer him with (Geralt, Sieg or Mitsu)... but as soon i seen Geralt style avaible i thought was the way to go, and considering i never use Geralt he became the "avatar" of that style for me.
Also animations fit him a lot, Dougall doing the headbutt->launch throw is the reason CAS exist
-YRSA, aka dem viking boobs
She's changed a lot, having no more Lizardman's axe i moved to spear, from there she developed more as a valkyrie-like figure, so i rolled with that in pieces selection.
Pieces are so rich that i chosen to DON'T add 3D items, very rare for me
She's kinda cool also with Mitsu's wide western sword, but after two swordmen i liked a different weapon for her (also one arabian char will get Mitsu's in next OC wave)
-SHAKA (name to change i guess), the african hunter... fun thing back then this used to be a 2 meter tall dude with a spear, end up drop that and turned it into a quick girl with knives. Life is strange lol.
Also iirc the char back then caused nonsense whining for pages, and i don't want any of that crap in my thread lol.
Let's see if she win some hearts, personally i like it ingame, Taki's style works on agile hunter vibe and her ninjutsu magic seem some magic shaman cool shit. Purposely chosen to not gave her tribal body paint, aside minimal make up... also because she cam right after chars with body paint (Dougall) and tattoos (Yrsa). I liked keep her without specially considering savana tunic and waist are very busy items themselves
After them, will probably do some from the old sketches
Btw with all these weapons around thought was time to start add some "enemy" designs, chose to start on the "creature" side
- SANCTUM. Just had fun imagining an Elysium side version of Astaroth, what #TeamCalibur will create as giant on theyr side
I cheated a lot on this one lol, since i wanted him to be a GIANT i had to make it as Astaroth 2P.... CAS "height 5" was'nt enough for it
End up having in him a bit of SC2 Berseker 2P
- Jungle Lizardman LOL, dude went wild af
My first Lizardman edit, i just had fun with it
- NEW RACE: TURTLEMAN!
This has been fun to do my idea was'nt much create a specific char like "Aeon", but a generic standard race as "Lizardman" to work on it later.
One day will probably do the king of turtlemen, height 5 while this little badass is height 1, as normal for his race LOL
-Joke entry: The SPHINX
Challenge thread wanted a CAS that break humanoid shape as the alreaady legendary magikarp Voldo, end up with this
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@Ardent as promised Kilik jacket with tiger pattern texture on and Groh hidden back scarf