The Good of SCV

Features you liked the most?


  • Total voters
    48
In a nutshell, flaunt on the good parts for PS before we can get spoiled to ask for more stuff. I want many things in my SCV as much as you, but it's best to tell everyone here in this thread what you liked most in here. Even if it's redundant, I find this thread to be a "survey voice" to PS if they wanted to know the positives.

Okay, I won't digress into suggestions but I will give small reviews on certain aspects I did like with critique of what they can do to expand it. Though what I personally liked is very limited and not really unique to the installment specifically I do like:

- What they did specifically with Lizardman, he had the necessary change given to him. His new weapon style was very well needed to break out of the sheild and Sword group. He's even pretty challenging as a Subboss in Arcademode now. Most improved character throughout the series IMO.

- I do like the layered destructable stages. It's a start to the level they could be brought to. (DOA5) Despite what I view on them copying other games; I would suggest they do. Using the stages to add more dynamics to the fights just brings more to the experience if you're having a good fight. I hope they do more with that idea.

- I do like that now you can select music individually in parellel to the states and the fact that stage themes and character themes are seperate. Most of SC5 is really good being Dramatic and Booming most notably Hilde and Elysium's themes. It was a nice addition. If there was a feature above it where you can save your own custom music to a stage or playlist using that same selection would be awesome.

- Of all the new characters I don't like... I do like Pyrha and Patroklos. (Their designs look good and fit SC's universe of all of them.) Also, their story is a great direction for the begining to what the future SC's focus on. (Though there are a lot of changes I would highly suggest just to connect the other characters to it which I can provide humbly.)

- I like the new animation given to the (Fire) when using unblockables, its smoother and a lot softer on the eyes. I also like the attention to deal when hearing characters make comments just before they fall out of the ring making it seem like they are aware of ring outs for the first time.

- I like the detail: Giving the characters some awareness to their situation sprinkled a bit more life into the battles. As much as I liked the deahcries, these sound a bit less silly then. (Die - "Ahwawhaaaah - then ring out Ahawawawa" again?)
If only someone could say "Not into the pit- It BURRRRNNZZZ!"
 
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