Slayer_X64
Siegfried SA Moderator
here's what i propose as the final format for the new thread(copied from my original post):
NOTE: 33B is only used in place of 3B when used as a combo ender or when 3B cannot normally be executed(such as from FC) and is only used when it makes a difference in damage.
Natural
NOTE: 33B is only used in place of 3B when used as a combo ender or when 3B cannot normally be executed(such as from FC) and is only used when it makes a difference in damage.
Natural
AA - 32 damage
~ SCH
3{B} ~ SCH K - 40 damage
~ SCH *
3{B} ~ SCH B* - 49 damage.
*guardable by instant stand only.
WR ~ SCH
WR {B} ~ SCH B - 36 damage
BT
BT BB - 42 damage
2KK - 16 damage
2KKKKK(vs dwn) - 19-21 damage.
deals more damage if opponent tries to tech left or right.
A+KA - 33 damage
(slide)
a+kA2A - 34 damage
(slide)
a+kAA - 28 damage
(slide) ~ SCH
a+k{A} ~ SCH KK - 43 damage
(slide) ~ SCH
a+k{A} ~ SCH A - 41 damage.
2nd hit whiffs.
~ iWR
44A ~ iWR AA - 67 damage.
close range only.
~
44A ~ 1B - 52/83 damage.
AT only initiates at close range.
~
44A ~ 66B - 46-54 damage.
66B does less damage on shallow hit.
44A ~ 11_77{B} ~ SCH k{B} ~ SBH K - 75 damage.
close range only.