Here's some anti-Raphael stuff (Brave Edge strats):
Prep BB BE (also applies to 6BB BE):
If the Raph player ever tries this as a block string against you, such as trying to deplete your soul gauge (It breaks in about 6 I believe and is -6 on block), or trying to catch you pressing a button, there's a couple of ways to deal with this attack (some are harder than others)
- If you have half a bar of meter (1 BE), you can GI the last hit and get a GI follow up of 1K, 4AB (for ring out) or A+B, 44B (for damage)
- You can (try) JG'ing the move but it's kinda hard to do in an actual match since you JG the rapid portion (it does it for you after the 1st hit) but have to time the last hit (which does the most damage and guard damage). If you succeed in JG'ing the string, you are at +27 and get a free A+B or whatever (you have the same advantage as a GI).
- You can also sidestep the last hit of the string to Raphael's Left Side and get either:
- 66_33_99BB or BE version for (57 / 83) damage
- 66_33_99A+B, followed by: 6K2, 44B, 66BB, 66BB BE or CE for ( 71 / 81 / 94 / 116 / 124 [136 with Clean Hit]) damage. 3B will whiff here. Also note the 66BB and 66BB BE must be input as soon as possible.
- 1K, followed by: 44B, 6B, 6B BE for ( 61 / 46 [52 Clean hit] / 93 [99 105 with 1-2 Clean hits]) damage. 4AB doesn't work because the crossbow shot whiffs.
- A+B, followed by: 6K2, 44B, CE for (69 / 79 / 122 [134 with clean hit]) damage.
- 11A, followed by 1BBB into 44B / BB BE or just CE for ( 72-73 / 91 (98 with extra 2K) / 111 [123 with clean hit])
- Overall, the 66A+B, A+B, and 1K punishes are the easiest to remember. 11A and 66A+B are to style against the opponent
Prep K BE:
Always remember to duck the second hit, as you always get a free whiff punish instead of wasting meter do GI him or attempt to JG the move.
If you JG the second hit, you're at +17, so you only get a CE, 6B, 3B, or 6B BE. (BB tends to whiff on occasion)
Ducking the second hit, you get: 6B, 6B BE, CE, WR BB, 1K with follow up for 1K for (28-30 [35-38 clean hit] / 71-80 [77-94 clean hit, depends on side hit or not] / 90 [105 clean hit] / 56 (44B follow up) 86 (6B BE follow up)) damage. Note that 6B will get a damage boost for hitting Raph on his side, while 1K has to be done near instantly from ducking, otherwise Raph can block in time (damn slow launcher).
Interesting find: Surprisingly, A+B will interrupt the second hit of Prep K BE clean because of the TC frames, getting you 79 damage with 44B follow up, 69 with 6K2 follow up, or 122 [134 with Clean hit] with CE follow up.
33_99K BE:
There's only 2 things you can do here: You can try and JG it to get a free A+B, 1K, 44K (you're at +25), but it's harder to do in an real match, or you can anticipate the move and do a 11_77B in anticipation and get a 6K2 afterwards for 85 damage or a 44B followup for 94 damage.
I'll look into extra strategies against other opponents, but I'll probably look into common opponents first (such as Nightmare/Siegfried)