Ooofmatic
World Warrior
There has been a lot of ban discussion since the game came out. I don't want this thread to become another Yoda/Vader/Algol debate, although I'm sure they will be brought up (hopefully only as examples), but I want this thread to be about discussing what valid reasons for banning things from tournament play are, or should be.
We need to set guidelines.
Here are my thoughts on popular reasons for wanting to ban Algol or the Star Wars characters:
"Broken/Overpowered/Game Breaking Glitch"
This reason I feel should be the only valid reason to ban. It should be explanatory. Although how overpowered a character must be in order to be banned is something that might need to be discussed. Infinites fall into this category.
"They change the way the game is normally played"
Most people say "They change the way the game is meant to be played" but I don't feel anyone has the right to say how the game is meant to be played since Namco obviously meant to put the character in there. I don't think this reason is valid, but I can see why people would think otherwise, because for most people, change is bad. Although I think this reason should only apply if it's coupled together with the first one, about being broken/overpowered.
"They Don't Belong in the Game"
This reason shouldn't have any affect on tournament play, which is what the whole point of what banning should be about. This reason is more of an opinion than a fact, since Namco put them in the game, and are including them in the patches and such, then they obviously belong in SC4. They might not belong in the Soul Calibur series, but they belong in Soul Calibur 4. This reason should not affect tournament play at all in any way shape or form.
"People Shouldn't be forced to download the DLC character"
I've seen this reason posted a lot. And as I mentioned somewhere else, with type of logic, tournaments should go by the unpatched, out-of-the-box version of SC4, since people shouldn't be forced to get the internet in order to download the patch. $5 isn't much for a character, especially since it will be tournament players that this will be affecting, and they are the ones that will spend much more than that just to travel to the tournaments.
*Make a poll thread and get users to vote*
I don't think this is a good way to decide what should or shouldn't be banned. A lot of people seem to take the results of those ban polls very seriously. The truth is only tournament players will be affected by the results, so I feel the decision to ban something shouldn't be based on a poll which could be rigged, or have votes from people who won't be affected by it, or who don't care about the end result and don't take it seriously.
"They Will Not Be in SC5"
Somebody actually used this reason at one point. As an example, Ivy has played like a completely new character in every SC game. With this pattern, it can be likely that SC4 Ivy will not be in SC5 either, and that she will once again play like a new character. Does this mean that SC4 Ivy should be banned because she will not be in SC5? lol.
Anyways, as I previously mentioned I feel the most important thing to do before getting all ban happy, is to set some guidelines on what valid reasons for banning should be. That way there will be less debate and less problems, since it can be something that people can agree on, through (hopefully) common sense.
We need to set guidelines.
Here are my thoughts on popular reasons for wanting to ban Algol or the Star Wars characters:
"Broken/Overpowered/Game Breaking Glitch"
This reason I feel should be the only valid reason to ban. It should be explanatory. Although how overpowered a character must be in order to be banned is something that might need to be discussed. Infinites fall into this category.
"They change the way the game is normally played"
Most people say "They change the way the game is meant to be played" but I don't feel anyone has the right to say how the game is meant to be played since Namco obviously meant to put the character in there. I don't think this reason is valid, but I can see why people would think otherwise, because for most people, change is bad. Although I think this reason should only apply if it's coupled together with the first one, about being broken/overpowered.
"They Don't Belong in the Game"
This reason shouldn't have any affect on tournament play, which is what the whole point of what banning should be about. This reason is more of an opinion than a fact, since Namco put them in the game, and are including them in the patches and such, then they obviously belong in SC4. They might not belong in the Soul Calibur series, but they belong in Soul Calibur 4. This reason should not affect tournament play at all in any way shape or form.
"People Shouldn't be forced to download the DLC character"
I've seen this reason posted a lot. And as I mentioned somewhere else, with type of logic, tournaments should go by the unpatched, out-of-the-box version of SC4, since people shouldn't be forced to get the internet in order to download the patch. $5 isn't much for a character, especially since it will be tournament players that this will be affecting, and they are the ones that will spend much more than that just to travel to the tournaments.
*Make a poll thread and get users to vote*
I don't think this is a good way to decide what should or shouldn't be banned. A lot of people seem to take the results of those ban polls very seriously. The truth is only tournament players will be affected by the results, so I feel the decision to ban something shouldn't be based on a poll which could be rigged, or have votes from people who won't be affected by it, or who don't care about the end result and don't take it seriously.
"They Will Not Be in SC5"
Somebody actually used this reason at one point. As an example, Ivy has played like a completely new character in every SC game. With this pattern, it can be likely that SC4 Ivy will not be in SC5 either, and that she will once again play like a new character. Does this mean that SC4 Ivy should be banned because she will not be in SC5? lol.
Anyways, as I previously mentioned I feel the most important thing to do before getting all ban happy, is to set some guidelines on what valid reasons for banning should be. That way there will be less debate and less problems, since it can be something that people can agree on, through (hopefully) common sense.