bushindu
[11] Champion
lol I meant 6A B, were talking about the hit send out,4AB? We were talking about 6AB B+K BE, lol.
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lol I meant 6A B, were talking about the hit send out,4AB? We were talking about 6AB B+K BE, lol.
they don't work. CE is easily blockable there
you mean SET 44A(BE) 6B+K (As soon as the second orb hits) 6B *orb hits* 3B AAB 2A+B 1A+B then you are right, and Mage is wrong - it works.I'm 98% certain the first combo he's crossed off so far is guaranteed
@Dest
ORB 3B AAB CE ?
u sure? i tested it while writing this and i couldn't get it to hit, i may have done it too late tho. Will check it again when i can
and if by this
you mean SET 44A(BE) 6B+K (As soon as the second orb hits) 6B *orb hits* 3B AAB 2A+B 1A+B then you are right, and Mage is wrong - it works.
It works, but it is escapable. I said it wasn't guaranteed. Go to training mode and set the CPU's 2nd action to block all. He will block 6B. You should probably use 3A instead because that is fully guaranteed.Whoah whoah whoah, no it's not. CE hits mid air in this combo.
I might have to go recheck mage's work when he does the remake. AFAIK, all the combos were working post patch. Though I haven't tested them ALL, I'm 98% certain the first combo he's crossed off so far is guaranteed.
It works, but it is escapable. I said it wasn't guaranteed. Go to training mode and set the CPU's 2nd action to block all. He will block 6B. You should probably use 3A instead because that is fully guaranteed.
Bullshit.
Good shit, no?
Also, I only second this character, why is it whenever I go into training mode I find a new way to break the game with her? You should all be doing this while I practice my OP Alpha throw combos, lol.
Hey I've used this once since release for easy airborne, most people dont realise what it does.Incoming! Wall of mostly useless combos.
snip.
wouldnt it be better if they just wanna lie there, to 6B+K 2k them loop until they want to rise, I mean 2 BEs, where you have to Do the second asap, which means if they break the habit and block 2B+K BE, thats 2 BEs wasted..Talking about 66B ~1A+B tech trap... Once you condition your opponent into not teching when hit by 66B, try this:
66B 2B+K(BE) dash AAB 66B 66A+BB ~103 dmg
More BE, more dmg etc...
66B 2B+K(BE) B+K(BE) dash 6B+K AAB 66B 66A+BB ~147-151dmg