JDub
Mmm. Pie.
http://8wayrun.com/threads/viola-general-discussion.9662/page-23#post-486475not to mention it catches steppers as well lol
-I finally feel validated! :*)
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http://8wayrun.com/threads/viola-general-discussion.9662/page-23#post-486475not to mention it catches steppers as well lol
They can tech 66B 2B+K if their head isn't facing you.
.... oh dear.
6B+K 3K (orb Hit) B+K BE 6[A+B] (slight) 2B+K BE 66B 2B+K BE 66B 2B+K BE AAB 66B 66A+BB ... 235 damage
6B+K 3A(yeah... step coutner set up) (orb hit) B+K BE etc 225.
CH 6AB B+K BE etc etc 227
You also end the combo with almost 50% of your meter back.
Why? :|
Anyone else notice how hard it is to get the 2B+K BE after 66B? I set the ukemi to left and they can ukemi out of it 90% of the time. Either the timing is incredibly strict or i'm doing something wrong. It just doesnt seem practical for such a small window to perform the 2B+K BE.
Could you try buffering the 66B with a 33/996 B? Stepping around while they are airborne seems to mess with their back facing position
If BT B+K comboed off of air hit 1B I would use it all the time for swag points. It would just look so fancy. I like to use 44B as a combo ender too. If its going to kill them that is. Idk there's something to be said for flasheyness
lol if im going for swag points, B+K BE, B+K BE 66B 2B+K B+K BE lol just a fun thing44B is still a good ender. No idea why people have completely forgotten about it.
lol if im going for swag points, B+K BE, B+K BE 66B 2B+K B+K BE lol just a fun thing
fairNo, I meant in a practical sense. 2B+K BE B+K 44B gives a sort of oki that you can't really get with any other ender, and TBH, the more you keep your opponent guessing, the better IMO.
fair
? no I meant fairfear