Cloukyo
[09] Warrior
Honestly I think the long range high stun power characters are a bigger threat right now.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
66AA, 44BB tracks nicely as well, 4A+B, 44K, 1A+B if you know theyare going to step.
Sadly, not in her render. T^TThe magic of character loyalty. I only picked her up because she was Amy with tits. Kept her because her play style is unique.
It can be teched left. Best ender now is probably 6A+B 44K, or 2A+B 1A+B. But no, the timing isn't strict on 66B 66A+BB and it still does the most damage, but they can escape it with a left ukemi.
I've been testing this but 3B, AAB, 2A+B, 2B+K BE, 66B, 66A+B does work with left ukemi. Its tight but it works. Maybe it's character specific. With Nightmare it works. I'll test with some other characters.
I'll test this tonight and post a list of it tomorrow :DThis was mentioned earlier - it's character specific. Male characters more often - so I'm thinking it's a bigger hitbox thing. Still need a list it works on though.
Viola's core launch combo (3B, AAB, 9K, 2A+B) places you at quite a distance from your opponent. This seems to me to forfeit the advantage you have when your enemy is grounded. What am I supposed to do at this range? I usually try to close the gap immediately and 8A+B or AAB, B+G.
Furthermore, what am I supposed to do at close range?
Lastly, how do I play Viola?
:D
Her BnB doesn't end in 9K 2A+B. You can do 3B AAB 2A+B 44K, 3B AAB 2A+B 1A+B, 3B AAB 6A+B 44K or 3B AAB 66B 66A+BB. All of these are probably better.
At range you just do general orb play, and try to catch step with 66AAB. I'm moving this to the general discussion thread BTW.
No offense but you probably aren't even close to the same level as Cedric either. As with all things as you get better so does your ability to bring the most out of the character."In the slightest" would mean you know for a fact. I know personally I said it was MY issue. Meaning exactly that, my own.
"guaranteed throw attempts" also does not equal damage output. As her grabs W/O do not deal much damage.
Lastly, I have zero issue with the system affecting the last 10%.