Viola Video Discussion

thought the create a soul was good, as was as some offensive decisions made

Two glaring problems - he's using a LOT of unsafe stuff that he just shouldn't be. It's OK to gamble, but he does it way too often. He should thank god you didn't block a couple of the VO 8A+Bs. I know tira gets tons for blocking that. Especially because you were in gloomy.

Secondly, his oki just is completely unpracticed. He spends a lot of time running at your body when he could start a 6B+K setup, or use an OTG because you aren't getting up.

Along with that, he uses meter at weird times as well. (Random 44A BEs even when you had no real need to step.) And he doesn't follow up a couple of the openings he creates. Meaning, he hits combo starters, but doesn't actually start the combo.
 

Finally got access to a means of recording video that I won't die of shame from. Well, go ahead, tell me how bad I am >_<
 
A very aggressive Viola, I like. Interesting use of 22_88AB after the 2B+K BE relaunch, ACable of course, but still, can't fault creativity. Auto-pilots a little too much when using 44a BE/22B BE on block, those kind of setups will only work once or twice. Still, a fun set of matches to watch : )
 
Just got back from a tournament. I've got 3 vids to share. Here's one:


Hopefully the other 2 vids will finish uploading by tomorrow.
 
I was under the impression that was the highest damage no-meter combo. But I really haven't got much of a chance to play this game, especially not of late. And it's hard researching these things cause honestly the combo thread here is rather convoluted and kind of... well... bad. (the author's incorrect use of commas doesn't help either) I would love to see collected the best possible damage off each starter with no meter, .5 meter, 1 meter, etc. But there are a bunch of random useless combos listed.

EXAMPLE
W/O 3B
- A,A,B CE 9A+B (wait for CE to finish) A,A,B 66B 66A+B,B
- B,B,B (most damaging; 3rd B is optional for setting orb)
- 2B
- 4K
- 6A+B 2B+K (BE) B+K 6A+B
We don't need to know EVERY SINGLE POSSIBLE combo. All we need is the highest damage no-meter, .5 meter, 1 meter, 1.5 meter, and 2 meter combos.

So I'll probably end up collecting said combo info myself through a combination of experiment and information here, and then share this "cheat sheet" with you all. But this will probably be a while.

Anyway...

As far as oki goes... I don't think I literally never oki, but sure I could probably use some help in that department. Give me some ideas here please.
 
Hmm, well there's a post by Destinizish here. Sorta.

Anyway, 9K is the weakest meterless SET combo.
SET 3B AAB 9A+B - 57dmg (best for okizeme)
SET 3B AAB 9K 2A+B - 58dmg
SET 3B AAB 6A+B (very slight partial charge on the 6A+B) 44K - 60 dmg
SET 3B AAB 2A+B 1A+B - 63 dmg
(character specific) SET 3B AAB 66B 66A+BB - 71/74dmg (chance to clean hit)
About half the cast can left ukemi the last one (check link for who it works on). The other downside is that it leaves you ORBed so it's kind of crappy for okizeme. Considering how amazing SET 6B+K is for okizeme I wonder if it's worth dropping the damage to end with 9A+B.

SET okizeme
SET 6B+K FC 2K (orb hits) - 29 dmg
SET 6B+K 1K (orb hits) - 33 dmg
SET 6B+K 66 B+G - 40/52 depending if the orb hits
SET 6B+K 6B (orb hits) 3B AAB 2A+B 1A+B - 97dmg
(char specific) SET B+K 6B (orb hits) 3B AAB 66B 66A+BB - 104dmg

SET A+G 9A+B - 58dmg

SET 4B 2{A+B} (partial charge) 2B - 45dmg

9K ender is still kind of useful for a couple of things IMO. I like 9K ender into CE okizeme into ringout.

Some .5 stuff:
SET 3B AAB 9K 2B+K BE B+K 2A+B - 69dmg
SET 3B AAB 2A+B 2B+K BE 66 AAB 9A+B - 80dmg
SET 3B AAB 2A+B 2B+K BE 66 AAB 6A+B 44K - 81dmg
SET 3B AAB 2A+B 2B+K BE B+K 44B 66A+BB - 84dmg
(char specific) SET 3B AAB 2A+B 2B+K BE 66 AAB 66B 66A+BB - 86dmg
SET 88_22B BE 1B 3B AAB 2A+B 1A+B - 82 dmg
SET 44A BE 33(B) (slight delay) AAB 2A+B 1A+B - 94dmg
SET 44A BE (two hits) 6B+K 6B (orb hits) 3B AAB 2A+B 1A+B - 95dmg

There really isn't much you can do ORBed though.

ORB 3B BBB - 35 dmg
ORB 4B 66A+BB - 44dmg
ORB 33B 66A+BB 2B - 49/57dmg
ORB 22_88A+B 66A+BB - 69dmg
 
Hmm, well there's a post by Distinizish here. Sorta.
/quote]

Sorry about that - about midway through I needed to pass out, and when I finally came back to it I remembered how formatting can be on a forum at times.

So yeah, I think I'll get started on the full list in the actual sticky. I'll link back to it from the combo thread when I'm finished.
 
My other two vids from the Battleboro tournament finished uploading. But of course I'm just as noobish in these as the first vid.

 
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