Why do we dislike certain characters? (Gameplay only)

but I like viola :(
No you dont... Stop liking her. Join the Anti-Viola protest.
ban_viola_by_driftmaniac765-d56lfh1.png
 
Don't get me started....

Mitsurugi-Whatever Leixia doesn't have or is struggling with, he has it to a tee. *rolls eyes*

aPat- Just JF Sakura Twister everywhere and I can't seem to "intentionally" do it myself. Makes me hate frames.

Maxi: I have a hard time figuring out what the hell he does. Even playing as him is confusing. More training I guess.
 
Voldo: Because his moves are very homosexual. We all know there are gay people out there and I'm cool with it, I don't need it shoved in my face with pelvic thrust moves and a codpiece. That shit's gettin' pretty close to gay porn if you ask me.
Yes, as we all know, gay men permanently moonwalk while standing still and walk around by doing the crab... and hold people above their heads using a motorized katar and spin them into the air, whilst doing a flip.

Is Voldo being gay when he butt-butts a female character?

#3 violas safe shoryuken with ball tracking -_- enough said

That's never safe.
With the orb, it's incredibly punishable on block.
Without the orb, it's easily stepped... It does track for a while, but, just keep moving and it misses, giving you a large window to punish.
As it always hits twice, and Viola can't stop herself, its easily GIed, or JGed, if you like.

Also, you say "shoryuken", but it's not like it has invincibility.
Also-also, she can do a lot worse to you, a lot safer.

It is one of few attacks of hers that has decent range, but its far too unsafe to be worth using often.

The amount of Viola hate this thread will surface...
I can smell the debate from here. ^^

Learn how to fight her. She is unorthodox, and it can seem odd that she has ToD combos... but so does Algol and I don't see his name mentioned here once.
She is not SCIV-Hilde broken as she has easily exploitable weaknesses.
 
I think with the TOD combos, viola's are more annoying because she hits you so many damn times and keeps you juggled for so long.

At least with algol's, it doesn't last for damn near 30 seconds.

This has nothing to do with how cheap or OP they are, simply that it's annoying.

People hate her because she plays like a tekken character in SC.
 
So you'd rather have Algol kill you quickly instead of Viola's lengthy combo which has room for mess ups? Also, even though it keeps you juggled for so long, and Algols doesn't, you still can't do anything about it once you're caught, soo..
 
Like I said, this has nothing to do with how effective they are, but rather the time spent getting juggled.

Remember, this isn't a tier discussion.
 
I think with the TOD combos, viola's are more annoying because she hits you so many damn times and keeps you juggled for so long.

At least with algol's, it doesn't last for damn near 30 seconds.

This has nothing to do with how cheap or OP they are, simply that it's annoying.

People hate her because she plays like a tekken character in SC.
Umm...
They aren't that short.

How is this not equally Tekken like?
Also, an important question...

If Viola's combos were exactly the same as they are now, using the same attacks and lasting the same length, except they didn't launch you into the air... would that make them balanced?
Think about what you're suggesting... If it's just the aesthetics of a combo that are annoying you, then that's not a gameplay issue.
And if it's just the ToD possibilities well, several characters have them, but Viola's are the easiest to land.


The only points I will agree with are that:
  • The back grab infinite is an obvious mistake. It was discovered before the game was even released and it's remained in the game through several patches. Stupid. It should put the enemy in a crouching state for its entire duration... there are no highs that any Viola would use in that situation, and that would fix the grab infinite.
  • 6B+K FC 2K B+K BE is bullshit. Some people say its necessary to give Viola decent mix-ups, and I couldn't disagree more. This alongside 2B gives her a ToD, safe, Mid/Low mixup, possibly for 3 BEs and that is clearly bullshit.
On that last point however, I wager that the majority of people that complain about Viola don't know what that combo is even after reading it. Most people have issues dealing with her gimmicks, and they are just that. Gimmicks.
I get hatemail all the time just for using Viola, simply because they didn't bother to learn how to defend against her. I HAVE NEVER, and WILL NEVER, use either the back grab infinite or 6B+K FC 2K_2B B+K BE... and seeing as that's what makes her overpowered, then what grounds do they have to send me hatemail based on the fact that I used Viola?
 
I'm pretty sure algol's TOD combos are more situational than Viola's. Second, after watching those vids, he needs more meter to achieve them.

I do agree that Algol's are annoying too, just not to the same degree as Viola's.
 
I'm pretty sure algol's TOD combos are more situational than Viola's. Second, after watching those vids, he needs more meter to achieve them.

I do agree that Algol's are annoying too, just not to the same degree as Viola's.
Well, the title says gameplay wise, so following that they're just as bad.
 
I dont think projectiles of any sort have a place in SoulCalibur (viola, algol, easio).
I don't think a character's power should be balanced against execution (apat, cervantes).
There should be no character in the game that has NO bad matchups (pyrrha).
And I fucking hate dampierre's grab from laying on the ground.
 
Raphael: Simply for being one of the worst, if not THE worst character in the game. They screwed up with his moveset, period.

He has a huge advantage against Zwei, if that's enough to prove he isn't the worst in the game. Not gonna go into tiers. Just a quick note.

Anyway, I don't really hate any character besides Mitsu, who's moves can wipe out your healthbar in a few hits and feel somehow unfair.
 
You know what, your right. I said this wasn't supposed to be about tiers, and here I go calling raphael low tier.

My apologies
 
Yes, as we all know, gay men permanently moonwalk while standing still and walk around by doing the crab... and hold people above their heads using a motorized katar and spin them into the air, whilst doing a flip.

Is Voldo being gay when he butt-butts a female character?

Learn how to fight her. She is unorthodox, and it can seem odd that she has ToD combos... but so does Algol and I don't see his name mentioned here once.
She is not SCIV-Hilde broken as she has easily exploitable weaknesses.

algol is not like viola who can atack on positive frames for days and i dont think "learning how to fight her", an overpowered character that dosent belong in the game is gonna make this game any better, ban her, its quite simple. you use her, get easy wins and you like the character lets just agree to disagree my opinion i hate viola and so does the mayority of player here, just dont quote me i dont wanna post on this subject again.
 
#2 mitsus 4B that move,that thing will track till the very end, not only that, it really dodges almost everything
No it doesn't and no it doesn't

, and what pisses me off is why cant my cervantes 44B(similar move) be equally as good? just bullshit
Seriously :I

#9 cervantes 22b or 88b what the hell where they thinking this move sucks NO cervantes player uses it, why cant be be a simple vertical slash?
Seriously :I

4B is broken.

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#2 mitsus 4B that move,that thing will track till the very end, not only that, it really dodges almost everything, and what pisses me off is why cant my cervantes 44B(similar move) be equally as good? just bullshit

4B may have BS tracking, but you sidestep it, GI it, or JG it.

#3 violas safe shoryuken with ball tracking -_- enough said

ORB 8A+B is -23, SET 8A+B is -13 and is sidestep able.

algol is not like viola who can atack on positive frames for days and i dont think "learning how to fight her", an overpowered character that dosent belong in the game is gonna make this game any better, ban her, its quite simple. you use her, get easy wins and you like the character lets just agree to disagree my opinion i hate viola and so does the mayority of player here, just dont quote me i dont wanna post on this subject again.

Viola isn't OP, but I know of her instablitities. Even if Viola had none of them she would still be very good. Banning her in other parts of the world would be bad because a lot of Viola players would quit and it would weaken the community.

#5 natsus 2A+B on wake up enough said

I'm suprised people still complain about it. Just don't get up.

#7 xibas AAK i can never seem to punish it while ducking i guess i just need to work on it but it makes me mad cuz good damage and kills steping

Duck after the first A and then punish.

#8 lexias WR side step atack

Wait a minute your complaining about WS B[BE], a move that doesn't do a lot of guard damage anymore. Oh, please.
 
@Inmortal: You need to change your attitude and be more positive and open-minded; it's simple as that. You are complaining about this and that instead of patiently sitting down and learning how to deal with certain characters, what options to utilize in different situations, when to step or duck, etc. You are whining that Cervy's 44B is not as good as Mitsu's 4B?? Well, have you considered that they are different characters with different qualities and strengths? 1) You have to be fair to other characters and their players. They have the right to access such tactics and strategies. 2) You have options to deal with Mitsu's 4B, which people have already posted. Cervy is definitely a decent character and you shouldn't be finding fault in this manner.

Other people have already told you that it is possible to beat the characters and their moves if you understand the matchup and play properly. Often, matchup ignorance can grant someone an easy win or a sudden loss. This game is about learning, practicing, and becoming more experienced and skilled. You will only improve if you are willing to do so.
 
I'm pretty sure algol's TOD combos are more situational than Viola's. Second, after watching those vids, he needs more meter to achieve them.

I do agree that Algol's are annoying too, just not to the same degree as Viola's.

Algol doesn't have to ToD you in a hit, he just has to impose the threat of killing you off a hit (preferably 44B).

The problem is that most Algols do the unoptimized combos for damage and end up wasting more meter than actually needed.

Algol can do 250 damage with only 3 Brave Edge (2 if everything Clean Hits, and it does not include bubbles).

Besides Algol doesn't do enough damage.Kappa
 

That's a video I made to show what 44B 4A+B BE could do, not to show the most effective combos, because people already knew that. That's the video I had to hand, and the point was that Viola isn't the only character with long combos.
FC 8B BE beats everything.
 
That's a video I made to show what 44B 4A+B BE could do, not to show the most effective combos, because people already knew that. That's the video I had to hand, and the point was that Viola isn't the only character with long combos.
FC 8B BE beats everything.

There's also this video from GOLD Izno:

Long combos + Damage!​

I never knew Algol has tons of ways to deal 100% life.​
 
There's something I hate about almost every character.
Yoshimitsu: I hate fighting people who are good with him, because it starts to become difficult to know if they're good or just being piss ass annoying. He's so unpredictable I find myself not know what just happened after he hits me five times and ends with some unblockable I tried to sidestep, step away from, or just guard.
Siegfried: I hate how he's also unpredictable when he goes in to his weird stance where his sword is behind his back, and ESPECIALLY when people do that weird sidestep shift thing. During this time I'm usually prey to a low, low grab, grab, or verticle, of which I can't tell what the hell I'm gonna get and usually end up eating something.
Mitsurugi: Just kill me now
ZWEI: Kind of like how Viola is with her ball, EIN can be used to fuck you up more then you think. The most common thing I get is when the opponent summons EIN, so I block, but it delays and he hits low while EIN hits mid. Basically, you get combo'd and screwed, and I always have issues with ZWEI.
Viola: What was said above.
Voldo: See Yoshimitsu
Leixia: She's one of those characters that's harmless of your opponent has no idea what they're doing. I swear, every move she has is a punish if you use it right, and I hate it even though I play Leixia too.
Maxi: Every Maxi I play against, without exception, does the same thing. Sudden moves I don't think are going to be there, lows, and verticles all day. The only way I manage to beat them is if I get lucky or use a character with tons of range or is somehow faster then he is.
Raph: He's just quick, and like with all characters, he has the ability to be an annoying pile of crap.
Pyrrha/Pyrrha O: That fucking low and that fucking stab. GOD.

There's more but I feel like that wall of hate and bitchyness is enough for now.
 
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