Wind Dancing - Talim Combos and More!

Wind Dancing - The Talim Combos and More!

Another a few more

(WL A, FC 3BB, A+K) 11_77B
- Forward Back Inplace

(WL A, FC 3BB, A+K) 6A+B
- Forward Back Inplace

66B, 66K
- Forward

___

edit

and after going through all the trouble to find these, i kinda see what the real problem is in all this.

What the fuck do we have to make people WANT to tech?
 
Wind Dancing - The Talim Combos and More!

what has been posted already? The 8WR jf with Talim?

oh wait nvm.

lol, the first 3 times i did that move i got the JF version

oh and as for the Ice wind on the 2p side i'm having the same problem, isn't that weird
 
Wind Dancing - The Talim Combos and More!

i played a little around with it, all i did was tap my A+B shortcut trigger and then slowly rub 236 A , and 236 B.
so i am trying to get better with it, all it takes is time.

of course i dont have good timing like OOFMATIC does with his ice wind combo and the monsoon season throw.

keep workin on it and you'll get it right.
 
Wind Dancing - The Talim Combos and More!

Just do it like A+B 236A (delay) 236B.

Or just mash it out.
 
Wind Dancing - The Talim Combos and More!

i have some trouble about the timing of some moves.
1- WC B:B followed by AAB.
2- 4B+K K followed by 66B

i got the hang of the monsoon season 2 part throw and the ice wind combo for some time and then now i am back to square 1. im just have trouble on how to rub the 236, 214 in these to instances, those expert players that have these combos to come out second nature for you can you please guide me on how to go about doing these.

thanks
 
Wind Dancing - The Talim Combos and More!

Get a stick is one tip. The QCF/QCB all come out smoothly for me that way.

For WC B:B, the timing is to input the second B (offline) is juuuuuust as the first one is connecting with an opponent. Online you input it 3/4ths of the way down on a good connection.

For WL K 66B, remember that you can buffer the 66B (quickly) just after the second kick connects.
 
Wind Dancing - The Talim Combos and More!

Get a stick is one tip. The QCF/QCB all come out smoothly for me that way.

For WC B:B, the timing is to input the second B (offline) is juuuuuust as the first one is connecting with an opponent. Online you input it 3/4ths of the way down on a good connection.

For WL K 66B, remember that you can buffer the 66B (quickly) just after the second kick connects.

i have tried a stick because i also played this game on xbox and the stick makes combos worse to perform.
 
Wind Dancing - The Talim Combos and More!

So.... I happened upon a few wall combos for her that I didn't see posted yet.

>ws A+B, (high wallstun), AA6BA~8_2, WC K (wallstun), 4BB, 66A+B - 78 dmg (12 hits)

>ws A+B, (high wallstun), AA6BA~8_2, WC K (wallstun), 4BB, 44B - 76 dmg (12 hits)

>ws A+B, (high wallstun), AA6BA~8_2, WC K (wallstun), 4BB, 2A+B - 75 dmg (12 hits)

>ws A+B, (high wallstun), AA6BA~8_2, WC K (wallstun), 2A+B~6 AS A+B - 74 dmg (13 hits - and my personal fav. though not as damaging as the ones before it)

>ws A+B, (high wallstun), AA6BA~8_2, WC K (wallstun), 1A+B (launch), AAB - 73 dmg (14 hits and amazingly flashy) You could also tack on a BT 2K to this if you so choose.

I realize that the last A in AA6BA is a shakeable stun, however the WC K followup comes out rather quickly and greatly reduces the chances of this being shaken. After testing it a bit, it's not 100% impossible to shake, but the chances of it aren't very high. Also, if you do think it'll be shaken, you could mix things up by going into her multi-part throw instead of WC K at the cost of only a few less damage points. (assuming the throw isn't broken of course)

Here's one for fun and/or against anyone that is caught unaware by the shakeable AA6BA stun:
>ws A+B, (high wallstun), AA6BA~4, WL A, FC 3BB~6 AS A+B (15 hits - 77 dmg if AS A+B fully connects)

Again, that last one is not recommended in higher level play due to the generous amount of time given to shake the stun from Rapid Espada, but I figured why not put it up anyway. After all, how many 15-hit combos by characters who aren't named Ivy are we gonna even see in this game?
 
Wind Dancing - The Talim Combos and More!

ws (while standing/rising) A+B, 44K- about the same damage as ws A+B, 33A.
ws A+B, 6AA- highest damage ws A+B followup.

WC B:B, AA6BA
followup with a WC or WS move

EDITs

Looks cool:
236B, 236B

4AK 6AA has more damage than 4AK 33A
 
I really wish you could combo her :3::3::B:::B: off of, ANYTHING lol. I've tried every launcher and stun I can think of. Many work without AC of course, but AC ruins each attempt :/

Nicest one I found was off of standing close 236 > 33B:B > 2A+B for 90ish damage. Granted, landing the launcher would be tough but that's a chunk of life from Talim lol.
 
I really wish you could combo her :3::3::B:::B: off of, ANYTHING lol.

If you mean 33B:6B then I completely agree with you on this.

The only guaranteed use of 33B:6B in a combo that I can think of is after landing a ws A+B wallsplat. But this will only do around 62 dmg and you're better off using other options to follow up that ws A+B wallsplat, since chances are such an opportunity may not present itself too often in a match.

Though it's not guaranteed, you could try WL A, 6K (shakeable stun), 33B:6B, 2A+B for about 70-71 dmg. This combo does about 20 dmg more than her guaranteed ones off of WL A though it's obviously less reliable.

I am starting to get into the WL A, 6K mixups though. If the 6K stun is shaken (and it most likely will be) you could run up for a throw, or throw out 11_77KA. If they get wise to both of those by crouch blocking after shaking the stun, use 2A+B or 236B to follow it up instead. (236B would be especially useful if they are crouch blocking near the edge of the ring)

And also, nice find with the near 90 dmg combo.
 
I know a couple of other near 90 dmg combos, but once again, the 6K stun keeps them from being guaranteed. In both of these the initial 3B doesn't need to hit, but the fully charged A does to cause the stun.

3B[A], BT B, 6K (shakeable stun), 33B:6B, 2A+B ~ about 90-92 dmg

3B[A], BT B, 6K (shakeable stun), 4BB, 66A+B ~ about 88-90 dmg
 
Another good wall combo set

22_88B (high wallstun)~4, WL K, 66B, 66A+B ~ 75 dmg
22_88B (high wallstun)~4, WL K, 66B, 22_88B ~ 73 dmg
 
Is it weird that I can to IWC better after WL:WL(Facing away)AB?
It's my favorite combo. I feel so accomplished when I do it.
 
I've done it quite alot today alone. I've fought your Talim before if I remember correctly. We need to fight again :)
 
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