Woof-Woof: Ultimate Guide to ZWEI

^It started at 48:34 (>^.^) Great match btw! I really like the usage of 66B+K!



There's one other video of Zane vs FinalLifeG in a Zwei mirror. Here! =)
*As always, I envy your precision with 4A+B lol.

And another one!
What the... where do you guys get all these!? lol
 
You may want to check this out http://8wayrun.com/threads/zwei-tech-trap-discussion.8836/page-5#post-660094
Combo damage is
4B(BE), 66A+B, 66A+B = 68 - 84 (if teched)
A+G, 4B (BE) 66A+B, 66A+B = 85 - 100
B+K, 4B(BE), 66A+B, 66A+B = 89 - 107
Without second 66A+B that combos deal 56, 72 and 78 dmg respectively.
Damage gain is really nice.

For 3A(BE) techtrap overall damage would be
4B(BE), 66A+B, dash 3A(BE) = 130
A+G, 4B (BE) 66A+B, dash 3A(BE) = 147
B+K, 4B(BE), 66A+B, dash 3A(BE) = 153
So i think even against characters 66A+B is not guaranteed against its still worth going for tech trap.
 
You may want to check this out http://8wayrun.com/threads/zwei-tech-trap-discussion.8836/page-5#post-660094
Combo damage is
4B(BE), 66A+B, 66A+B = 68 - 84 (if teched)
A+G, 4B (BE) 66A+B, 66A+B = 85 - 100
B+K, 4B(BE), 66A+B, 66A+B = 89 - 107
Without second 66A+B that combos deal 56, 72 and 78 dmg respectively.
Damage gain is really nice.

For 3A(BE) techtrap overall damage would be
4B(BE), 66A+B, dash 3A(BE) = 130
A+G, 4B (BE) 66A+B, dash 3A(BE) = 147
B+K, 4B(BE), 66A+B, dash 3A(BE) = 153
So i think even against characters 66A+B is not guaranteed against its still worth going for tech trap.
Whats also pretty sweet, the first hit of 66a+b gives you alot of meter and 2 of them in a combo means half a BE, which is nice.
 
Personally I prefer 1A over a 2nd 66A+B. You net a larger advantage with 1A. The 1A is harder to pull off since the timing is so strict on this setup.

Edit - Nope Im wrong. Belial's setup is way better. 1A whiffs if they tech back :p, The only time this happens lol.
 
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almost death combo

4A (hold):
9B,EIN, iWS B, B+K, G, 1K BE, CE, B+K BE, 1K, 1A = 237 dmg
 
almost death combo

4A (hold):
9B,EIN, iWS B, B+K, G, 1K BE, CE, B+K BE, 1K, 1A = 237 dmg

If you dump all the meter into the "Just Frame" version of his 1K BE attacks, in place of the CE and the follow up, it will be a death combo, 241 to be exact. "Just Frame" meaning the alternate bound you get when you time it just as they're hitting the ground. All of the attacks need to get that special bound though otherwise they'll still have a small bit of health left.
 
^That's true, for example regular 3B > 1K BE > A+B is 78 damage however getting the 1K JF will net you 81 damage.
 
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