funkpanda
[09] Warrior
None so far.
BECAUSE PEOPLE DONT PLAY YOSHI FOR SOME GOD FORSAKEN REASON.
BECAUSE PEOPLE DONT PLAY YOSHI FOR SOME GOD FORSAKEN REASON.
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Nice!!!
Seems like overall, good changes and beefs for Yoshimitsu. I'm glad, since I never felt his overall 1.03 self at all. Specially his CF game.
Hey Lolo, are his spins safer and his JF's recovery easier? Does his 1K JF series still OTG?
I tried several times the 11_77_33_99_A+B, 2B but it didn't combo at all :s I have to train.
Nota : In training you can now see all the tekken moves :)
i like what i´m reading! thanks for the info guys!
i guess i need to work on my 4A: A: :A :A :A !
what´s the deal with that one btw? is the recovery random?
or will he fall down if you input an extra A? is there a way to secure the perfect recovery thing?
also, it would be awesome if you could check any frame changes on staples like
AA
BB
3K
6A
2K
etc
I didn't check but someone can test if this moves ares shakeable or not :
6B
3A
1B+K
It seems 3B+K:B propriety change and the bounce is higher
It seems 1B+K,3AB is comboable but I don' t remember if it worked on SC4
Please test that CH 3B, 4x 44bB combo with CH 3AB. That seems like a much more feasible starter. I'm hoping he'll get more than 1x 44bB this time around, but I won't hold my breath, since the recovery on the 3AB is longer than 3B.
Thanks for the hard work, Lolo.