Nats Live Updates

I figured as much, I know missed combos are a part of the game, but when you have to more or less rely on her dropping her combo to win? I'll take a look at it before I pass judgement, I've already seen what happened when KDZ played an aggressive Cass against her, it was effective for the most part but one sidestep into doom was all it took, so long as the combo was landed. And when it wasn't.......

...maybe Hilde's good but not broken? Like most top-tier characters in fighting games? *shrugs* I'm just confused about the way people are still looking at Hilde even AFTER the two best Hildes in the country didn't make top 4. "It was because Hilde dropped combos." Hitting the girls off-axis does that, yes? "It was because people prepared for Hilde." Welcome to the metagame. "Not as many people play Hilde." Take a look at 3rd Strike. Yun's the "best" character in the game and more people play Chun or Ken (my Twelve is better than my Yun, for pete's sake, and he's crap-tier). It happens, and part of the reason might be 'cause the highest-tier character isn't "best" for everyone.

Hilde isn't broke. She's like a really good version of Zangeif or Ice Climbers. Just don't let her get a situation where hit = death, just like you don't let Zangeif get a situation where knockdown/grab = 50-90% of your health or Ice Climbers get a situation where grab = wobble/stock-loss.

And, again, MAD props to Thuggish. Midwest = Business. ^_^
 
Hogosha is pretty much right, the only thing being wrong is that I got 4th at both tournaments which means just changing his sentence to top 3 would make it accurate. Are people really going to complain about this character so much after Evo/Nats?

Anyway, the event was kinda iffy with all the techno music being played and the delays, but it was fun to meet up with everyone from evo and meet some new people I hadn't met before.
 
Congrats to all!
I'm sad that Omega uses Zas as his main in SC4...Zas was his own demise, no amount of skill can compensate for that amount of suck :) haha
 
Anyway, the event was kinda iffy with all the techno music being played and the delays, but it was fun to meet up with everyone from evo and meet some new people I hadn't met before.
Hey now. They made up for it with that go-go dancer in the white maid outfit.
 
Every character in the game has weak and strong points; Hilde has excellent RO moves and combos; Astaroth is the king of grab and damage; Yoshimitsu is the punishment king and has plenty of moves to do its job; Siegfried is the mixup machine; Amy its almost invulnerable to punishment; Ivy has excellent range and power moves; Talim its the quickest character in the game; Zazalamel is perfect for control game with range and soul gauge breaking strong moves; Nightmare has potential to punish from far away and do a lot of damage; I just want to say that this game offers plenty of chances for any player to grow up with its character and learn more and more with any chance.

Congrats to all the top placers.
 
Wow grats to the placers. Way to rep the USA thuggish, and grats to kura for rocking talim to finals!!!!

Oof- mannn what happened? voldo again!?

Seungcheul got sick, that is terrible news :(

Anyways looks like nats was great! Let's hope we can keep this going for next year!

cha cha
 
yea I agree with what KDZ said about Hilde missing combos. I heard that on the evo stream aswell but C3A into C3B has nothing to do with missing a combo. If you learn how Hilde's combos work it's a little more clear. Hilde screwing up a combo is when she does the correct charge but it misses due to player error but if the wrong move is charged you can't really adjust it during the combo. Another combo that will miss with Hilde is crouching or WR C1B(I think), I forget the correct notation but it's basically the B charge that Hilde launches the opponent from a crouching state, that one can allow 44K to connect but the following C2B doesn't always connect or sometimes you'll get C1B. That combo aswell has nothing to do with the player scewing it up. In both evo and nats I rarely saw any Hilde screw up a combo and it didn't neccessarily lead to a loss when it did happen.

But either way we've all known about Hilde for months. The doom combo is pretty broke but it's not impossible to deal with. Let's just try to deal with it for now. If the console gets patched to what SCBD has then the doom combo will be non-existent. But if not then it's time to man up and stop complaining. And for the record I've been rung out by Hilde as much as anybody on this site I personally am just tired of crying about it.

and congrats to the placers.
 
I forget the correct notation but it's basically the B charge that Hilde launches the opponent from a crouching state, that one can allow 44K to connect but the following C2B doesn't always connect or sometimes you'll get C1B. That combo aswell has nothing to do with the player scewing it up.

Sounds like a timing issue, which has EVERYTHING to do with the player fucking up. I know it can be affected by side hit and such, but that's up to the player to check and react to. The charge times aren't random, if they fuck up a combo it's their own fault. If they don't fuck up the combo, they win. This is why the whole "she didn't win Evo so she's not top tier/broke" angle is so ridiculous.
 
Sounds like a timing issue, which has EVERYTHING to do with the player fucking up. I know it can be affected by side hit and such, but that's up to the player to check and react to. The charge times aren't random, if they fuck up a combo it's their own fault. If they don't fuck up the combo, they win. This is why the whole "she didn't win Evo so she's not top tier/broke" angle is so ridiculous.

I think KDZ's point is that it's not really an error if A) you just didn't have a C2B charge or B) you didn't have the foresight to drop your charge intentionally for a C3A hit to happen a second later. Since C3B is actually useful (I think?), it's not really a fuck up as much as just not having the right charge available at that time.
 
props to my boys rtd and unique for doing well and props to thugish for keeping the title in the U.S!!
 
Well I might be wrong about that combo but in many match vids featuring Hilde I see the same thing happen. I rarely see it connect. There might be a special condition to that version of the doom combo that I don't know about.

A Hilde player would know for sure but there's something about FC C1B 44K into C2B that causes it to not always connect. I thought it was just a dropped combo myself until I tried it. If you watch a bunch of Hilde matches you'll notice that it doesn't connect often. It might require a certain angle or distance but if that's the case it hardly qualifies as a missed combo. If you were at the wrong distance/angle there's nothing you can
do about it.
 
I think KDZ's point is that it's not really an error if A) you just didn't have a C2B charge or B) you didn't have the foresight to drop your charge intentionally for a C3A hit to happen a second later. Since C3B is actually useful (I think?), it's not really a fuck up as much as just not having the right charge available at that time.

I wasn't talking about KDZ's post, he actually had a decent point. Although if he can monitor the opponent's charges while trying to do his own thing, surely someone who mains Hilde should be held responsible for monitoring their own charge times. It's difficult in that situation, but if you know you have such a powerful tool, you plan around it, and maybe you should be periodically dropping B charges to keep yourself ready for a C2B. I was talking about the person who mentioned the wrong charge coming out after C3B, 44k which is pure user error, not random like he suggested.
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A Hilde player would know for sure but there's something about FC C1B 44K into C2B that causes it to not always connect. I thought it was just a dropped combo myself until I tried it. If you watch a bunch of Hilde matches you'll notice that it doesn't connect often. It might require a certain angle or distance but if that's the case it hardly qualifies as a missed combo. If you were at the wrong distance/angle there's nothing you can
do about it.

a) the timing off the FC launcher into doom combo is much more difficult, but not random.
b) if it requires a certain angle or distance, the player is responsible for monitoring this.

I hope we're not trying to suggest that Hilde isn't broken because combos are hard? That would just be ridiculous.
 
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