Siegfried vs Cassandra

onlywingedangel

[09] Warrior
Hi, im new to the forum, and I have never been to any tournaments or w/e i'm also new to the Soul Calibur Terminology. However im not to new with Soul Calibur i've played the $hit out of every game the come out for the series (except Soul Blade and SC: Legends) and i am a great Siegfried player (debatable since i've never played anyone on here but if it does help in anyway i'm lvl 140-something on standard match on SCIV xbox live, sorry i can't remember my exact level my xbox is broken). But one character is always a tough fight no matter if you're a good player or a newcomer, anyone using Cassandra = death for me. She's too fast and her rising moves (at least i think they are rising moves) always stun me and before i have time to shake out of it i get led up into a very damaging combo. 6B i usually use to interrupt her when she's in the middle but its not enough to kill her, i usually end up dying because she's too fast I can't even use 3B - Chief Hold K aganist her. and every Cassandra i've ever played is so aggresive i don't have a chance to fight back. Usually 6B, 9A are my saving grace but its still not enough for a girl with a short sword and a small shield she sure does allot of damage. Not to mention those low grabs, oh god i hate those. can anyone tell me of some kind of strategy or something to help me aganist her? Because i have been able to get around every character that people say is a bad matchup for siegfried as in Setsuka,Raphael,Mitsurugi. but i just can't get around her!.

plz help!
 
against her i use 4k and 6b to push her back dont let her put pressure on you put pressure on her or at least try use mix ups also and take risks
 
Idk whether to keep my distance with her, or try to get in as close as possible.

Is it a coincidence that we use the same characters?
 
Cassandra is the Siegf's killer since SC3... she can punish everything in an awful way... but my advice against her is only this: don't get yourself inside her range; try to avoid any frontal attack and mixup your stance game with safe pokes as 6K, 4K, 4BB, B6 and the good 3K... I'm very bad player against Cass and believe me I'm searching and searching, some day I will find a cure for this ill called Cassandra.

-Stryker-
 
Cassandra is the Siegf's killer since SC3... she can punish everything in an awful way... but my advice against her is only this: don't get yourself inside her range; try to avoid any frontal attack and mixup your stance game with safe pokes as 6K, 4K, 4BB, B6 and the good 3K... I'm very bad player against Cass and believe me I'm searching and searching, some day I will find a cure for this ill called Cassandra.

-Stryker-

Thanks for trying to help it seems i was right Cassandra IS the bane of siegfried. The Anti-Fried as i like to call her, or Cassandrabitch along with Xianwhore, well i atcually use Xianugha sometimes i just made up that nickname for fun lol. Her farthest range attack is that jumping ass attacking and that does quite allot of damage for some reason so you'd have to watch out for that too. 3K is that the one where were it goes 3K K B? the one where he kicks, does a spining low kick then a headbutt? If so then i've been trying to implement that more into my gameplay but it takes some getting used to.

Whenever im playing SCIV online and i come across a Cassandra player i get out of my seat and focus all of my intention on the game, because aganist Cassandra i go serious. Also 9AA is very useful aganist cassandra for some reason i have yet to figure out.
 
Cassy is easy.
Midrange game, 22 abuse and the usual Sieg mix-ups when youre on offense.
Step to her right a lot. 2A+B and 4B+K are also good in this matchup. Generally, if youre not throwing overly unsafe moves into her face, she cant do all that much to you. Soph is still way harder to beat.
 
Agreed, Cass are easy. Their own confidence defeats them, no matter how careful they might be. One just need to know how toy with them in time. Just pay extra attention to your opponents patterns, figure them out and define them, find out their intentions. Expose yourself a little to see their reactions, then boom, killer time.
Learn your opponent = winning the battle.

@Sacharja:
The only hard thing about Sophy is her 11AA_A[ A ] UB MixUp.

1K + 2A owns all.
 
Not really. Soph is problematic because the speed advantage is more prominent here, she can deal with Siegs spacing better and can also cover step over greater distances than her sister. 236236B is a nasty punisher/poke/anti-spacer if the player can do it at max-speed consistently and she can get 70ish dmg for ducking a throw without any JFs involved.
Not saying she cant be beaten, but the matchup is still in her favor imo. As for her sister, I find Sieg has the advantage.
 
Im gonna pay attention to this thread since a food match i have in Oct is against a Cass player whos looking for revenge after I destroyed his Hilda/algol in our last food match.

Anyway an opservation I have made against said Cass user is that he tends to use 1a, 236b alot and sometimes his pattern for it can become predictable. When i predict a 1a I use 8b, 3b. Worst case scenario he hits you midair for a moderate dmg Knockdown
 
imo Cass is way linear compared to Sophy. Anyways, whatever cass has, in some way or another, sig has a tool for it. Bottom line in my opinion....

...Solid D

Like above, jst watch, read, and react, Siggy HAS the tools, ur timing is all that matters. 22B, 3K, 4K, B6, WR B, 1K then stance dance the shit out of her. Oh yeah, and whatever happened to agA? To be honest, the only reason why i would lose to a cassy is because im online and she 1A's me...other than that, this matchup isnt too bad. Oh and dont forget to try and get some overtoss and flapjacking in, if u can make a cassy duck, Sieg can commence his raping.

Btw, never use 3K, K, B. That can be punished the hell out of by almost anyone. Unless u wanna try 3K, K, FC A+G_B+G. Even then, i never use it, its like a firework move, only probably good once, but then again, its high risk, and then again...Siegfried altogether is high risk :]

PS- Isnt 6B a bit too slow? That long range poke right? Couldnt she jst step it and punish the hell out of you? I personally never use this move. And 9AA? Is there even a 9AA? Sig jst jumps and slashes in the air with this, way too risky to use imo.
 
Agreed, Cass are easy. Their own confidence defeats them, no matter how careful they might be. One just need to know how toy with them in time. Just pay extra attention to your opponents patterns, figure them out and define them, find out their intentions. Expose yourself a little to see their reactions, then boom, killer time.
Are you beast players or I'm a noob? I search a lot against Cass and found nothing were Siegfried can have the advantage against her!! Maybe the difference in this is the player against I'm playing... his style is wait and punish... and he doesn't fail in any punish chance! Its annoying! I try to get a fight and only I found an insane poke of safe mids and lows everywhere... She have better punish than Siegf (236 combos for example), better RO power (236 B RO power its insane), she can attack from any distance with better properties... I mean come in! be realistic! Toy with them? are you kidding me?

But Maybe you are right, and Siegf have the advantage, maybe is that the player I'm facing is too lucky or too powerful or maybe I born in the wrong country... a country with stupidly strong players.

-Stryker-
 
imo Cass is way linear compared to Sophy. Anyways, whatever cass has, in some way or another, sig has a tool for it. Bottom line in my opinion....

Just pay extra attention to your opponents patterns, figure them out and define them, find out their intentions. Expose yourself a little to see their reactions, then boom, killer time.
Learn your opponent = winning the battle.
Linear? idk whether its because i've played wayy more sophy's that Cassandra's but i am not good at analyzing the fighting style/pattern of Cassandra because well i often don't fight them. I used to be bad aganist Sophitia players but now i feel i have the advantage over them, she's stronger but not as fast as her sister and i find her moves much, MUCH more predictable.

PS- Isnt 6B a bit too slow? That long range poke right? Couldnt she jst step it and punish the hell out of you? I personally never use this move. And 9AA? Is there even a 9AA? Sig jst jumps and slashes in the air with this, way too risky to use imo.

6B should be used when Cass is in the middle of peforming moves but you managed to get out of punishment, its a very good interrupter. I think i mean 7AA instead of 9AA, the one where he slashes low twice? i can't remember it since i am unable to play SCIV currently. I think its SH AA

I agree that Siegfried does have advantage on offensive, but every Cassandra player i've ever played has extreme aggresiveness its just their style, or at least what i've seen. When i do gain the offensive its hard to keep the punishment the players i fight dont just switch into defensive mode and just let themselves take the damage or constant blocking, Cassandra's speed just interrupts me too much! 9B is my main move and it isnt that useful aganist her since once blocked its very punishble since 9B Chief hold K isn't fast enough.i do use 22B often although i don't remember how effective it was.

I seem to be the oppisite i find Sophy players very easy to beat but i find her sister to be 10x more of a challenge.
 
I think i mean 7AA instead of 9AA, the one where he slashes low twice? i can't remember it since i am unable to play SCIV currently. I think its SH AA.

Several ways here. There is 1AA or SSH AA or a+ka2A

9B is my main move and it isnt that useful aganist her since once blocked its very punishble since 9B Chief hold K isn't fast enough.

I think you mean 3B instead of 9B. So its 3 SCH K. If they do continually guard against it throw out a throw to try and get them to duck, the you can pull out 3 SCH K.
 
Several ways here. There is 1AA or SSH AA or a+ka2A



I think you mean 3B instead of 9B. So its 3 SCH K. If they do continually guard against it throw out a throw to try and get them to duck, the you can pull out 3 SCH K.


That is a good strategy i will use it next time i play, sry for wrong move combinations RROD on my xbox.
 
Linear? idk whether its because i've played wayy more sophy's that Cassandra's but i am not good at analyzing the fighting style/pattern of Cassandra because well i often don't fight them. I used to be bad aganist Sophitia players but now i feel i have the advantage over them, she's stronger but not as fast as her sister and i find her moves much, MUCH more predictable.

If you play alot of both, youll realize how EXTREMELY linear cassandra is. She can punish u like HELL. No doubt about that. She only has like what? 2 or 3 low attacks? Lol her, 1A, 1K, FC 3K(idk), and that stupid 8A+B, K. Which i might add is a piece of shit and any cass that uses that is retarded.

6B should be used when Cass is in the middle of peforming moves but you managed to get out of punishment, its a very good interrupter. I think i mean 7AA instead of 9AA, the one where he slashes low twice? i can't remember it since i am unable to play SCIV currently. I think its SH AA

Yeah ur talking about 1AA. Dont use it, its garbage. SSH AA is garbage. The only time id use [A] in SSH is to switch up into SRH, risky if blocked, but then again its Siegfried. Basically if ur gonna do a low attack like 1AA, use a+kA:2A. Its a single low (just frame?) that works wonders. Up until Jink told me how to do it right i realized how kickass it is. :]
 
NOTE/WARNING: I made the following guide a while back for NM vs Cass but I think it may help some of you out. If you read this keep in mind that Sieg's step is not the same as nightamare's so there may be some differences, but the general ideas should be the same. moves with good block recovery like 4K are helpful for exploiting her weakness to step. I've made some edits so that it is more broad

<<<<Cass

Cass anti step attacks:
I’ve split her main anti step moves into categories. Here’s how you deal with them.

AA, 2A, throw:
Step G is safe from AA and 2A if you are neutral. If you are negative she will hit you. However, once she starts doing this you may be able to use backstep G to get out of range and possibly whiff punish because these are all short range options. if she gets predictable with them you can try to GI since these are fast moves (and you can put in a throwbreak during the GI)
3AK, 236AB, 66A:
After your 4K is blocked, step left G will dodge 3AK, while blocking 236AB, and dodging 66A. if you block these attacks, 3AK is -17 on block about, 236AB gives WS B on block, and 66A is safe but heavy negative frames.
4AB, 1A:
These attacks are so slow that even if she is at great advantage she cannot hit your step G with them, provided you react to the 1A. 4AB second hit can be GIed or stepped on block, depending on distance you maybe can interrupt.

Do not forget you can step G and put in throw break while doing it. Also do not forget step 2G. When in doubt, block and throwbreak. If you step one of her moves make sure you punish her for it with 3B

Block punishes:
236B: -19?
236: -16?
1A: WS K?
1K: WS K?
2K: WS K?

Anti Cass oki:
Do not get hit by dumb tech traps into crouch grab. She can do one after her B command grab if she does a kick first.
Also, siderolling on the ground will make a ton of her moves miss. Learn which side to sideroll in order to dodge 4BB:A and you will be fine (I forget the side, find out yourself) >>>>
 
Zomg i f*cked up

i thought the numbering system went

123
456
789

when its
789
456
123

Yeah ur talking about 1AA. Dont use it, its garbage. SSH AA is garbage. The only time id use [A] in SSH is to switch up into SRH, risky if blocked, but then again its Siegfried

I don't think its entirely garbage its easily punishible but if your opponent is expecting you to switch into SRH then they might just get up from crouch.

If you play alot of both, youll realize how EXTREMELY linear cassandra is. She can punish u like HELL. No doubt about that. She only has like what? 2 or 3 low attacks? Lol her, 1A, 1K, FC 3K(idk), and that stupid 8A+B, K. Which i might add is a piece of shit and any cass that uses that is retarded.

Unfortuantly i have no idea what moves your talking about since i've never played AS cassandra, and i didnt take the time to know what moves they are. hehehe.
 
yeah i dont play her either, ive jst played alot of her. lol

Oh yeah and for everyone here that says Sieg cant beat Cassy, i jst beat sWoRD LoRD's Cassandra, that has to mean SOMETHING lol.
 
I never said Sieg can't beat Cassandrabitch i just said its tough, for me and stryker at least. I've had my share of victories aganist Cassy before.
 
Coming from the other side of things, I find a solid Siegfried to be one of the hardest, if not the hardest, matchups for Cassandra. If you don't toss out unsafe stuff for me to punish, learn to step her linear moves, and learn how to punish her unsafe stuff, then you should have no problem. Heck, even some of his stance shifts can step around some of her linear moves.

You out range her significantly, don't let her get in close to you. Its infuriatingly hard at times to close in on a defensive Siegfried who's trying to keep me back.

Watch out for her frame traps: b+k, BK, WR K, 22_88, 236K, 214K. In particular, the b+k and BK are the nasty ones.

Try not to duck against her, she really has virtually no good low moves.

You have a few moves that are faster than anything Cassie has, use those to your advantage. Your kicks seem to be particularly good at punishing her.

Anyone playing Cass super aggressively is almost certainly playing her wrong, and is going to be leaving tons of openings. Anything besides her kicks is at least -16 from her 236 and 214 stances, so punish the heck out of any of those that you block.
 
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