GGs to KrayzieCD
Astaroth Kicking my ass with that reach! jeeze what a range and I thought KIlik had a long range.
TY for the constructive criticism. I would do more safe moves (i've been trying to implement safe move playing aganist Sophitia and Cass recently) but unfortuantely I don't know what most of them are...yet (6B is the only 1 i know right now). About 3B yes I realize this, I'm trying very hard to use other moves (I do use most of siegfried's moveset yet 3B takes up allot of my playstyle) I'm sorry its just a great move. But I started to see you punish it so i attempted to do more 22_88B, yet I'm so used to it I can't stop it! lol. Wish you would haved used Mitsu. Would love to know how I fared aganist him now that i am better.
GGs to Bubbles
Hilde RO is monster. TY for constructive criticism, No stance dancing for Hilde, she's got great range to cover up for it
How hard is doom combo? if its easy as hell i'm conviced Hilde is 100% broke.
GGs to SORBO, Malice, Ain666.
SORBO- Amy is still a monster, those JFs how do you do them?! you must have like 6 fingers or something or triple jointed. or SPIDY SENSES!. However my Siegfried vastly improved from Getting Tripple perfected -> Beating you 3-4 times. GGs, However I got sleepy as soon as I changed to Lizardman I was playing like 10 feet from the TV in my bed. I <3 Stance Dancing in backwards it's amazing.
Malice- I wasn't sure if you were a good Sophie or a decent one. I guess your a good one. or maybe I got lazy? or a combination of both.
Ain666- Wasn't able to fight you, since SORBO dominated my room.
*Constructive Criticsm for myself*
-Sieg 6A punishes Amy during Sidestep moves
-WR KKK with Lizardman works well aganist SORBO's Amy style.
-Sieg SRSH A+B mixups work very well aganist players who are used to Sieg.
-11B is a Great punisher from LM.
-Sophitia can be hit with 66K A during Twin-Angel step.
-USE LESS UNSAFE MOVES MORE SAFE MOVES.
-FIND MOVES TO USE IN NETURAL STANCE OTHER THAN 3B.
-Astaroth has Amazing range
-Backwards LC B+K only works 2 times on hit.
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