SC5 'Ivy' Story/Possibilities/Speculation

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I would like to see along with some good attacks for her come with them, her get back spiral embrace and/or spiral tribute form SC II.
I liked that stance, too, but not if they're going to get rid of coil state.. I think it should have the three states, serpent's embrace, and the SC2 stance.
I got good on SC4, so I don't want to see most of what I know get rid of. I loved how you could change states inbetween attacks, etc. From what I remember about SC2, you couldn't..
 
I just hope all of her stances will be immediately linked to each other.
You mean like instant SW->WP switch? That would be interesting, but the amount of possible combos (assuming CL/WP/SW and SE are still in) would be enormous and I think beyond the developers to check every possible option and balance it properly. Only viable option I can think of is that they would have to use SCIV Ivy style as a base model for the new Ivy, but do we really want that? (I know I don't - finally after 3 years I'm getting slightly bored with her)

With SCIV, it didn't take more than like 2 months for us to find broken iWS B combos, WP 6A+B "guaranteed" wakeups and other imba stuff, if the creators didn't find that themselves I don't think they could do that in SCV . I love Project Soul, but I don't trust them too much when it comes to balancing :P One thing I'm sure of - if SCV Ivy is a new totally character, she will be, traditionally, the most glitched character in the game.
 
I doubt Ivy is going to change. After the recent video with Namco admitting that Algol and Hilde were mistake, to me it seem that the focus will be on balance. So I think they'er going to play it safe by using SC4 Ivy/SC:BD Ivy and adjust move properties. I really don't see them creating a new Ivy that will set them up for problems later down the road.

But I too would rather have Ivy is completely redone. Cause it would be boring if she is exactly the same.

What I want to see:
CL stance is gone, it just look visually wrong. All move in CL is redistributed to WP or SW, and She gets back SC3 SW 1A, SW 44A, FC3K
She get back SP stance

Throws
SE can do CS/SS short range, SC3 inputs, input speed should be lighting fast and correct timing of 1A+G/1B+G. Damage cap at 80
SP can do CS/SS short range, SC4 inputs, input speed should be lighting fast and correct timing of 1A+G/3B+G Damage cap at 80

SW and WP new inputs for Command throws. SS 90 damage, CS 80 damage, iCS 100
 
Ivy hasn't changed too much, has she? They got rid of her SC2 stance, but they pretty much have all the same moves, just different ways to access them. I honestly like SC4 Ivy, but that's probably because I was too young to really care enough to learn the previous ones.. But seeing as I've gotten good with this one, I'd hate to see her make a drastic change.. Though, it would be fitting seeing that half the cast is new..

I just hope she's still as much fun to play as she is in SC4.
 
If she stays the same she is definitely not gonna be as much fun to play as she is in SCIV ... simply because most of us are already bored of her.

Question to all:

Ivy's lows - what to buff, nerf. remove or add

She has many lows but some of them have strange properties. To balance them and make them more useful:

- CL 1A - remove aGI, less damage on CH but safer, faster TC frames and more damage on NH
- SW 2A+B - less pushback on block but stun on NH (like in SC3)
- SW 22K/2A+K - more unsafe
- SW 214K - less damage in combos, 0 or +1 on NH
- SW 1B - can be removed imo, or make it more unsafe (-16) but improve hit properties, RO on NH maybe?
- WP 11A - should be completely safe
- WP FC 3B - same as in BD (the A+B followup is not interruptible on block)

SC3 SW 11A should return. Stepable to one side at close range and unsteppable at tip range. Neutral frames on NH, fall stun on CH with SW 214K or CL 236BB guaranteed. Hits grounded, can be rolled to one side on tech traps. -15 unsafe, i27 speed (just my general vision of this move, it was pretty good, dunno why they removed it)

I'd also like Ivy to have a fast, linear and unsafe low (i21-23) from neutral stance that knocks the opponent on NH with a small guaranteed damage.
 
I dont mind that Ivy is coming back, I think she is interesting as a character even without being the daughter of Cervantes. But i just they really evolve her story. I hope she does look a little older Maybe went into hiding, had a family, then is called back into action by the Soul Edge. I think there are tons interesting stories for her. But more than anything, i just hope she's actually wearing real clothes and armor this time. As a guy, if i want to see porn, i'll just watch porn. It's not like you can play Soul Calibur and jackoff at the same time!
 
CL 1A - remove aGI, less damage on CH but safer, faster TC frames and more damage on NH
- SW 2A+B - less pushback on block but stun on NH (like in SC3)
- SW 22K/2A+K - more unsafe
- SW 214K - less damage in combos, 0 or +1 on NH
- SW 1B - can be removed imo, or make it more unsafe (-16) but improve hit properties, RO on NH maybe?
- WP 11A - should be completely safe
- WP FC 3B - same as in BD (the A+B followup is not interruptible on block)

SC3 SW 11A should return. Stepable to one side at close range and unsteppable at tip range. Neutral frames on NH, fall stun on CH with SW 214K or CL 236BB guaranteed. Hits grounded, can be rolled to one side on tech traps. -15 unsafe, i27 speed (just my general vision of this move, it was pretty good, dunno why they removed it)

I'd also like Ivy to have a fast, linear and unsafe low (i21-23) from neutral stance that knocks the opponent on NH with a small guaranteed damage.
CL 1A should should have B added onto it, like in SC3. I hate how it doesn't. It's kinda hard to get it countered, much less get a decent combo out. Everything else, I agree with.
 
I dont mind that Ivy is coming back, I think she is interesting as a character even without being the daughter of Cervantes. But i just they really evolve her story. I hope she does look a little older Maybe went into hiding, had a family, then is called back into action by the Soul Edge. I think there are tons interesting stories for her. But more than anything, i just hope she's actually wearing real clothes and armor this time. As a guy, if i want to see porn, i'll just watch porn. It's not like you can play Soul Calibur and jackoff at the same time!
I know most people want her 1P to change, but as an Ivy myself, I love it.. I'd honestly hate if they just got rid of it.. They need to alter it. Maybe put more in as opposed to taking some out, but keep the same general idea.. I'd like a cool 2P costume, too. Most of her 2Ps suuuuck.
 
SC5 news at EVO just made EVO a must-go for me. Will report news the first minute I hear about it. :D

With any luck, with video content! Nyahahaha.
 
I know most people want her 1P to change, but as an Ivy myself, I love it.. I'd honestly hate if they just got rid of it.. They need to alter it. Maybe put more in as opposed to taking some out, but keep the same general idea.. I'd like a cool 2P costume, too. Most of her 2Ps suuuuck.

Yeah but we're talking about Ivy 17 years older. That costume would be stupid for somebody her age, and definitely not hot. The slut look wont work for this new game!
 
Ivy hasn't aged, that's been stated by Hisaru Tago in his Kotaku interview.

I don't care if she wears a nun's habit or dental floss, what matters the most are the moves.

Do something about SE, make a quick stance shift from WP to SW and add everything else as gravy. A fancy critical and all that stuff.
 

Going through every single post in every Ivy thread, it's not hard to tell who ACTUALLY plays Ivy.

And there are not more than 15 as of this time.

And to them I say, Keep the Faith.

See you around.
 
- SW 22K/2A+K - more unsafe
22ks a god move, dodges highs just before hit, goes under lots of jumping moves and safe as houses.

- SW 214K - less damage in combos, 0 or +1 on NH
Yup, ridiculous damage and at the end of combos you can usually delay it you get full non combo damage without combo diminishing returns. Altho can be blocked but still edgy.

- WP 11A - should be completely safe

I dunno if I agree with this, altho it is easily blocked if you watch for it, I rarely if ever get punished for it plus it dodges highs and hits fairly big distance so thats a lot of advantage already. The only bad point seems to be the close range whiffs that randomly occur.

How do people feel about the stance holding tricks like holding A in whip to continue in whip. I know that the options it gives you are fairly easily defended against but I think maybe it should cancel after second try, it just gets silly sticking people in a distance game like that and I think people are just trying to punish players with frustration rather then actual tactical prowess. Some of the added RO potential from it is a bit too easy aswell.
 
The Post isnt about the technicalities of her move set, its about her storyline. i actually do play with Ivy when im not playing Setsuka, And i made a suggestion for her story in SCV. And regardless whether her "body" has aged or not, the game is still set 17 years ahead and in that time, I'd like to think the character grew in experience and maturity. Whether Ivy fans want to admit or not her SC4 1P costume is about as ridiculous as VOLDO'S! She just has bigger boobs.
 
I really love Ivy's 1P. They shouldn't get rid of it... Ever.
Don't worry, they won't get rid of it. That 1p suit is iconic, it is her "trademark" suit. It will either get skimpier, as it does since SC, or make it more "acceptable" to please the howling masses.
 
Don't worry, they won't get rid of it. That 1p suit is iconic, it is her "trademark" suit. It will either get skimpier, as it does since SC, or make it more "acceptable" to please the howling masses.
I think they should use more mesh material like the did in her SC3 one as opposed to just bare skin. It looks cooler and doesn't make her look quite as naked.
 
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