Eli123s
when it rains, it pours
I hope that maybe they just switched the animation and now SS is gonna have old CS startup. We will see.
Funny they keep doing these visually changes. SC3 CS came out of WP, SS came out of SW. SC4 SS came out of WP, CS came out of SW. Now for SC5 CS has SS start animation.
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Some speculation on Ivy throw game so far.
I believe SS won't be like "previous version". Right now SS can only be done using the meter. Use a normal grab and sacrifice meter to change normal grab to SS. My reasoning is cause I am not sure how they will balance Ivy CE attack, which really is a throw. It does very good damage, has short range but it instantaneous and it look like you can escape it, your unless out of range (maybe if you ducked too).
So if Ivy going to have SW/WP with B+K/A+K transition, that would mean Ivy would have CS/SS mix up at all time. A simple SW 2A buffer CS/SS, add in Ivy's CE (which looks unbreakable) and Ivy's throw pressure might be too strong. The window to break SS/CS is same pluse the unique animation make it harder to break, So to compensate Namco took access away and made it available using meter.
If this turns out to be in the final build, overall I believe this will hurt Ivy throw game. If CS is still A+G and in SW then people will try to break A at obvious setups. If you try to go for SS using meter you will mostly use B+G and since the animation is her normal throw it will be easier to break or duck. Although this system would benefit WP since it would then be a 50/50 shot A+G/B+G use meter for SS.
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I hope this is not the case, and there will be input to buffer for both CS/SS and they both get their unique start up animations again.