SCV Seong Mi-na wishes

I play this game since Soul Edge there were 3 females characters, now Sophi is out, Taki is out too, I hope to see Mina in SCV.

Mina is my main in SCIV and I don't care to see an older Mina, she isn't as voluptuous as Sophi or Taki but she deserves respect, I'll feel nostalgic to see her older but that will makes me feel a better relationship with her as the only woman who still fighting 17 years later.


Why there aren't many older women in fighting games?, Daishi... please!!, If you are reading this please bring us an aged Mina!, Harada said you had ideas from Tekken so think in Mina as a Wang Jinrei to SCV. :sc1min1:
 
or N
I play this game since Soul Edge there were 3 females characters, now Sophi is out, Taki is out too, I hope to see Mina in SCV.

Mina is my main in SCIV and I don't care to see an older Mina, she isn't as voluptuous as Sophi or Taki but she deserves respect, I'll feel nostalgic to see her older but that will makes me feel a better relationship with her as the only woman who still fighting 17 years later.

Why there aren't many older women in fighting games?, Daishi... please!!, If you are reading this please bring us an aged Mina!, Harada said you had ideas from Tekken so think in Mina as a Wang Jinrei to SCV. :sc1min1:
or Nina
 
I like her Soulblade A+B A+k, she went from the spinning of the naginata, to like a spin on one leg and sound like she rang a bell lol. also I like 4b 2b+k, also 66kkk it had the pickup
 
If she makes the roster in 5, I want all of you to promise me one thing:

Just be grateful that she's in for another game. Do not make the same mistakes I used to make and cry or whine about how lower tiered she is; which we all know is likely how she'll end up if the design team ignores balance.

Love this character just as I do, and make it work.
 
Seong-Mina is a secondary main for me. I really didnt see any problems with her but I noticed alot of useful moves were gone in Soul Calibur III. I wouldnt mind if they replaced her with a palette swap (like Natsu/Taki) cause she is KIND OF like an irrelevant veteran, (like Taki is) If Kilik's style returns her fighting style HAS TO return because it was mainly made up from Kilik's moveset, but he just got the better moves and she was kind of like used in a sense. Or the team can make Chie, with both staff styles at once, one stance would be the Kilik Type Stance, and the other, a Seong-Mina Type Stance, with added moves to each.
 
I'd like her to have unique mobility and evasion skills by for example using her pole! Side stepping/run speed/backstep should be faster. Some new evasion moves would also be nice...

I'd like her to have many knockdown moves! She has quite a good oki game imo and it grants her a pressure game. Her oki may also be improved improved still so she will have a truly mighty pressure game!

I'd like her moves to be good without being at tip range and amazing at tip range. Tip range should also be muuuuuuch bigger.

Some weak, but decently fast short range effect would be nice. Preferably with knockdown and/or knockback.

She shouldn't be linear. She's supposed to be able to keep people out well.

She should be a tad safer. Moves at tip range always put you on an advantage on shield.

Stupid shit such as 6AK should be fixed.

A good throwing game, although hers is always preeetty good.

Mina4toptier yeeeeuh. If she's gonna be in

If she makes the roster in 5, I want all of you to promise me one thing:

Just be grateful that she's in for another game. Do not make the same mistakes I used to make and cry or whine about how lower tiered she is; which we all know is likely how she'll end up if the design team ignores balance.

Love this character just as I do, and make it work.

Mina, low tier since 1996!
 
Khent made me love this character. She went from boring to very very cool in my eyes after seeing how someone can do work with her.

Here's to seeing her make it in!
 
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