DevilsDisguise
[13] Hero
You guys haven't even see how it works yet, why are you complaining about it? The only really hitbox issue I can probably see is Nightmare, and Astaroth which I assume is an obvious priority.
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You're a bit early to pass such a judgement saying they should be removed without actually seeing any of it.Its honest worries though Evil we'll see when the game comes out.
I don't think you were paying attention. I'm saying it's impossible to design around a hit box problem. You either get phantom range or you change the hit box. (I suppose there is a 3rd option which is distorting the animations or character model instead of just scaling them proportionally in all axises. But I can't believe that wouldn't look ugly.) I don't really care about alterations in hit boxes in casual play. My argument is the hit boxes on smaller/larger CaS will affect things even if only "slightly." This has nothing to do with my feelings about it.You guys haven't even see how it works yet, why are you complaining about it?
You need to convince me you know what you're talking about. Why? Is it because Astaroth and Nightmare's hit boxes would scale further than other characters horizontally as they grow in height? You can't just throw something out there and hope it sticks. Even if it was "addressed" it doesn't mean everything that works on Nightmare and Asta will work on CaS of Nightmare and Asta or vice versa.The only really hitbox issue I can probably see is Nightmare, and Astaroth which I assume is an obvious priority.
I meant their throw animations conflicting with the other characters, clipping or grabbing air actually.You need to convince me you know what you're talking about. Why? Is it because Astaroth and Nightmare's hit boxes would scale further than other characters horizontally as they grow in height? You can't just throw something out there and hope it sticks.
You guys haven't even see how it works yet, why are you complaining about it? The only really hitbox issue I can probably see is Nightmare, and Astaroth which I assume is an obvious priority.
You're a bit early to pass such a judgement saying they should be removed without actually seeing any of it.
The series should go no further from videogames; Spawn and anything from StarWars was more than far enoughIt would be awesome if the guest characters were more than from video games.
Think about it. Who wouldn't want to see Maxi fall before Sweeny Todd
The series should go no further from videogames; Spawn and anything from StarWars was more than far enough
If it was a variant of spawn instead of the present day spawn then it could have worked. Only problem with that is that no one here (aside from fans) has seen any other variant. I doubt many here have seen viking spawn, samurai spawn, pirate spawn etc.Right, I forgot about those guys. Yeah Star Wars and Spawn were ridiculous, just stick to canon Project Soul.
If it was a variant of spawn instead of the present day spawn then it could have worked. Only problem with that is that no one here (aside from fans) has seen any other variant. I doubt many here have seen viking spawn, samurai spawn, pirate spawn etc.
He was insanely popular that's for sure. One of my friend actually wanted to buy a gamecube just so he could buy the SC2 link version. I'm not sure what qualities made him so popular....Anyone want to contribute?(o.O)>Link was the only one that truly worked backk then.
I'm not sure what qualities made him so popular....Anyone want to contribute?(o.O)>
Id rather not ever see final fantasy or Kingdom hearts. Its not a new idea, its a predictable first choice by everyone lately and they are already (over)rated enough.
Well, money is money, and if not Final Fantasy, then Namco has preyed on the biggest cash cow right now that is not Call of Duty: Assassin's Creed.