Hi! I used to play Ivy in SC IV, but in SC V I am interested in other characters including Natsu. So sorry for my noob questions but I do not have any exp. with other characters (in SC IV I was really focused on Ivy, since she was pretty complex etc.). It seems that Natsu is really strong. But I haven't found yet good move to stop enemy rushing in my direction... What do you recommend ?? I mean maybe she has something similar to SCIV Ivy's SW 9B (TJ or TC, fast, good range, good dmg on CH). Also I am not sure what to use on close range when I do not have time to enter PO. I am looking for something similar to SC IV Ivy's SW 6B or SW 1KB... I would appreciate your help/suggestions. Also is this teleport PO A+B+K useful ?? it seems like waste of bar to me...
BTW. here are my observations so far (please correct/comment):
BTW. here are my observations so far (please correct/comment):
- PO B+K seems to be very fast, very usable low
- PO B is also great
- A+B seems to be punishable, but still very useful - dmg, range, everything
- 4A+B probably will be blocked on reaction by good players, but dmg is good so it should be worth trying from time to time (but online people will hate you for abusing that ^^)
- 66B and 6A+B seem to be usable
- moves with B+K (like 2B+K) seem to be pretty slow and easily trackable even by enemy vertical attacks
- there seems to be some cooldown after moves like B+K, 4B+K, I have not found them very useful, especially if we want to attack right after this "jump", maybe they cab be used to get out of corner or edge of arena.