Viola General Discussion / Q&A

It's a timing thing, which you have to be quite precise about. This is made worse by the fact that different characters and customs have different sizes which affect how far you have to charge, and the distance you are from the character you're hitting also varies.
 
Sigh, Sorry folks I'm posting here too much:P I've got my 3B AAB 2A+B 2B+K (BE) slight charge AAB 66B 66A+BB. My only problem now is.. what do I do now? I always end up turtling and get guard burst multiple times..

What I mean is, what are Viola's pokes, I know 6B+K 1k mix ups etc and A+G 8A+B_1K but what about N/O AAB and W/O AAB mix ups etc, I just find myself guarding and spamming 3B all the time, and it's not getting me anywhere...

Any help would be appreciated, even if it's OMFG YOU NOOB VIOLA IS EASY L2P!!!!!111!!!one!! Anything, literally anything would be absolutely amazing.

Also if you want to do some matches against my Viola on XBL sometime to give me advice on what I'm doing wrong, my ga(y)mer tag is the same as my 8WR username. :)
 
Sigh, Sorry folks I'm posting here too much:P I've got my 3B AAB 2A+B 2B+K (BE) slight charge AAB 66B 66A+BB. My only problem now is.. what do I do now? I always end up turtling and get guard burst multiple times..

What I mean is, what are Viola's pokes, I know 6B+K 1k mix ups etc and A+G 8A+B_1K but what about N/O AAB and W/O AAB mix ups etc, I just find myself guarding and spamming 3B all the time, and it's not getting me anywhere...

Any help would be appreciated, even if it's OMFG YOU NOOB VIOLA IS EASY L2P!!!!!111!!!one!! Anything, literally anything would be absolutely amazing.

Also if you want to do some matches against my Viola on XBL sometime to give me advice on what I'm doing wrong, my ga(y)mer tag is the same as my 8WR username. :)
I use the hell out of 3A and 2A. Sometimes I throw out a SET 6B+K with no intention of letting it land. I cancel into 4A+B as soon as they start to step. 22A+B is pretty rewarding if it lands since you can 66A+BB right after. I like 6AB B+K BE even when they're across screen. Also, people who get used to SET 6B+K 1k or 6B seem to get thrown off by SET 6B+K 22AB.

Oh -
I don't know why this is, and it shouldn't be happening. :3::B: is actually faster. You're probably doing the move too late!

I'll hit training up some more. Thanks for the response.
 
Can anyone add me on xbox that is good with viola and help me master her lol I'm at a loss. My tag is Krystal Stone....HEEEEEELP lol
Yeah, I'm on XBL. Been a magnet for new Viola's lately. It's an honor but I may teach by example of what not to do.... :/
I do beat actual known players once in a while though. I just figure it's when the stars are aligned for me to be on while they're off. Sometimes, I could just hand my controller to an infant and my opponent wouldn't know the difference.
 
I never see anyone use A+BB...when I use it the recall is just as pointless as the send. But if you just do A+B its got some stun.
 
I've asked this before but can't remember the answer. When I do 9A+B and they dodge, the orb doesns't track and goes straight foward.

When they do 9A+B and I dodge the ball turns around and flies towards me. What's up with that? ( think its 9A+B or 9B+K, you know the attack where she shouts "PIECE THROUGH".

Since no one has answered yet. When Viola does 8 A+B with the orb it flies straight at the opponent with no tracking (still side steppable). It also seems a little bit faster. But if you do 8 A+B without the orb it actually tracks the opponent although being slightly slower. It's also a little safer if you use it at a decent distance so it can push the opponent back unlike 8 A+B with orb. You have to keep side stepping until the orb passes by you in order to completely avoid the orb. Not just sidestep after the first vertical (W/O 8 A+B).
 
So guys. I'm trying to test some anti-Viola shit here (Because I like to deal with shit instead of waiting for a patch that will never happen). And to help with that I need you.

You all probably know already that if you do 6b+k 6b(Or 3a) characters like Algol or Pyrrha can easily punish you for it by aGIng the orb.

I'm intrested if there's any way to avoid this without sacrifing too much damage?
 
Moreover, 1K whiffs vs Algol.
1k whiffs a lot for me! I don't get it...the distance should be fine. Looks like shes just poking her toe in between the opponents feet.

So guys. I'm trying to test some anti-Viola shit here (Because I like to deal with shit instead of waiting for a patch that will never happen). And to help with that I need you.

You all probably know already that if you do 6b+k 6b(Or 3a) characters like Algol or Pyrrha can easily punish you for it by aGIng the orb.

I'm intrested if there's any way to avoid this without sacrifing too much damage?

If you know you're opponent is going to aGI a SET 6B+K then wouldn't you want to use it as bait? And, if 1K is done immediately following SET 6B+K doesn't that throw off the opponent's timing of the aGI enough to make it too late to work? If not, you can cancel SET 6B+K early with a 6A+B orb in the face. Same with canceling SET 6B+K into 4A+B, which if lands goes into 8A+B. Or...you could just block and punish after the aGI.
 
Maxi's 1K has whiffing issues against Algol as well. I think it's based on their hitbox sizes being smaller than average, because Algol floats a little bit.
 
If you know you're opponent is going to aGI a SET 6B+K then wouldn't you want to use it as bait?
Well you see the problem is that Algol can do the DP between something like a 6b and the orb coming in from his back.

You can avoid the DP by doing something that leaves Algol in blockstun until the orb comes. Like a BB but that does a puny 45 damage in total.

And, if 1K is done immediately following SET 6B+K doesn't that throw off the opponent's timing of the aGI enough to make it too late to work?
Nah he can still DP if he blocks the 1k. If you do the 1k a little late it wont work though.
 
its one of those situations which again could go either way.
You may have to take a 6b+k combo, but if you opponent does it, chances are thats all they do, so next time GI it
 
To best a Viola player, you need to not be intimidated by the character. I see so many people freeze up and get trapped in simple BBB pressure. 6B+K shenanigans are the main gripe, and I personally deal with this is by GI, or 2K'ing the moment I see 6B+K. I also rarely block low while in the 6B+K vortex. Take your free 1K, I don't really care, but you aren't launching me. Plus the fact that I main Oprah now means I can stab 3B every time ^^ I think one of the best examples of idgaf vs. Viola is Asta. I personally think this MU is skewed heavily in his favour.
 
To best a Viola player, you need to not be intimidated by the character. I see so many people freeze up and get trapped in simple BBB pressure. 6B+K shenanigans are the main gripe, and I personally deal with this is by GI, or 2K'ing the moment I see 6B+K. I also rarely block low while in the 6B+K vortex. Take your free 1K, I don't really care, but you aren't launching me. Plus the fact that I main Oprah now means I can stab 3B every time ^^ I think one of the best examples of idgaf vs. Viola is Asta. I personally think this MU is skewed heavily in his favour.
Good advice however its not people are intimidated by her, it's the annoyance of her options and frame trap pressure. For example you have no choice but to block when she throws 6B+K but what if you low poke on anticipation but then she backsteps you and launches a 3b? viola can actually abuse her 3B because of the crazy damage it can lead to in alot of situations....you can GI her true same when she does 44A BE but she can re-gi you back, which makes me think these(risk/reward options) are never in your favor. I think in the long run it's gonna be hard for anyone to actually come up with anti viola but for now I say her bad matchups are against astaroth and nightmare.
 
...but what if you low poke on anticipation but then she backsteps you and launches a 3b? viola can actually abuse her 3B because of the crazy damage it can lead to in alot of situations....you can GI her true same when she does 44A BE but she can re-gi you back

True, but you have to take the risk sometimes. If you can put doubt into the Viola player's head then they are likely to hesitate when trying to set up 6B+K pressure/mixups because you've shown you can interrupt it. From there, it's a matter of weighing up each situation as it comes. I personally haven't come across Viola players who will respond to my 2K interrupt with backdash 3B, but I am prepared for that situation should it arise, particularly since I can punish 3B hard as Oprah.

Not many characters can give Viola reason to re-GI after 44A BE gets GI'd, given the distance between characters after the GI itself. With Oprah, I could 66B/DNS B/CE, but the latter two options require a triple 236 or a slightly delayed 236236 to reach her respectively.

A key aspect when facing Viola is to play to the best of your ability outside of her optimal range. Of course, with certain characters this isn't really practical. Asta, as I mentioned can either keep Viola at bay, or bullrush through her nonsense at close range. I also think Mitsu slaps her silly, as to me at least, he seems to control linear space far better than she can, and as we know her offence is largely linear.
 
I just remembered something, a while back during a casual session, one of Viola's throws, you had a strange way of escaping it during mid animation, what was the throw and what was the stance (set or orb), I completely forgot and I'm out of town, so quick response greatly appreciated.

Cheers!

AZ
 
Are you talking about the interaction between :B+K: BE/:6::b+k: and her SET throws? The delayed orb hit can knock enemies out of your throws and/or combo with them.
 
I just remembered something, a while back during a casual session, one of Viola's throws, you had a strange way of escaping it during mid animation, what was the throw and what was the stance (set or orb), I completely forgot and I'm out of town, so quick response greatly appreciated.

Cheers!

AZ
I did SET 6B+K, A+G.
 
Still curious to know how/if you guys have worked in A+B at all? I also just wish that ORB 66AAB wasn't so easy to see coming and get out of. It sets the orb in perfect position for a B+K BE.
 
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