Force-Destruct
[10] Knight
Developer's + Guide Creators Logic, is questionable at times..
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Yeah well I did disagree pretty strongly with what a lot of the others said. In fact there were a number of disagreements all round. Mostly the JAG DAG and KAG family agreed with each other. In the end we just did the stats for the characters that we wrote the guide section for.I always wondered,why does Ivy have a complexity rating of 4/10? lol
Someone better explain this (camera zoom on Hyrul)
Yeah, well those ratings have little to do with how things look now, but they can still be entertaining to read, eg
Viola
Damage: 4/10
XD
I really liked the approach you (i bet you wrote the tira part?) took with tira of having data for both JS and GS. Maybe it would've been a possibility to went with something similar for viola.Yeah well I did disagree pretty strongly with what a lot of the others said. In fact there were a number of disagreements all round. Mostly the JAG DAG and KAG family agreed with each other. In the end we just did the stats for the characters that we wrote the guide section for.
For Viola you can pin the blame at me :D It was tough to approach it because she is simultaneously extremely good and extremely bad at many things. E.g. range, her little arms offer pathetic range for her to claw at her opponents, yet she can also use her orb to hit her opponent at any range. So she has both range 1 and range 10. Similarly, her chip damage is really very small, yet in combination with the orb she is one of the most damaging characters in the game.
But it seemed pointless to just give everything a middling value, because that would have had even less meaning.
Kerrigan did Zwei, too.Hayate will have done ZWEI
Mitsu did go under the radar a bit, it's true. I think it was only when Akire heard about his frame data that he realised just how strong this character is.I added the list with subtracted complexity values to my post.
I found it to be interesting, that mitsu is kinda in the midfield on both lists. IIRC his great strength wasn't as apparent prior to 1.02, probably due to the amount of nonsense going on.
Edit: Same for pyrrha.
well whats easier to doWhy does Alpha get an 8 for punishment when Omega gets a 10?
Oh but the guide is based on version 1.01. So the only stuff not considered (so far) is patch 1.02 and 1.03 and we have the changelog for those.He must have received a huge damage buff in patches after the book was done.
A 6/10 damage rating for mitsurugi currently would be laughable considering that is the same damage rating for raphael.
Yes, but what will punish NM NSS K for 70 dmg? =Pwell whats easier to do
236B
or 2143a:B
toucheYes, but what will punish NM NSS K for 70 dmg? =P
=Dher little arms offer pathetic range for her to claw at her opponents
lol her pathetic arms lift fat shits like asta without a problem xD