1.03 Tier List Discussion (aka Argument)

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IMO:

Top: Sophie, Cass, Voldo, Setsuka (properly played), Kilik
Upper Mid: Mitsu, Amy, Yoshi, Hilde, Taki, Sieg
Mid: Ivy, Cervy, Lizzy, Asta
Bottom Mid: Raph, Tira, Nightmare, Maxi, Yun, Apprentice, Talim
Low: Zas, Mina
Trailer Trash: Yoda, Rock, Vader

Tweaks I'd make:

-Sophie: Down to Upper Mid/Mid.
-Sieg: Down to Mid
-Yoshi: Up to Top.
-Asta: Up to Upper Mid
-Vader: Up to Low (at least)

Also: Setsuka over Amy? Seriously?
 
Just a friendly reminder: If you see something that you feel needs to be changed, give an explanation (Even a short one) for it. Don't just say, "raise this dude, lower this one, why the fuck is this one top tier, etc." There's no point in voicing your opinion on this thread without justifying it.

Anyway: Going back to my earlier question why is Ivy a straight mid now (I thought she was at least upper mid earlier)? Assuming she's played properly (Which all tier placements should assume, really), she can adapt relatively well to most situations, moreso than most other characters. Also, she has a crapload of combos and tech traps. Again, why the hell is she just mid tier? I'm not trying to be bitchy here, but I just don't see where this came from.
 
Just a friendly reminder: If you see something that you feel needs to be changed, give an explanation (Even a short one) for it. Don't just say, "raise this dude, lower this one, why the fuck is this one top tier, etc." There's no point in voicing your opinion on this thread without justifying it.

If there were arguments for why they'd been listed in their original order, I would have provided my counters. But, since it was basically a dry list, all I can do is offer my corrections sans-reasoning.
 
Yoda needs to be moved up from bottom to at least low.

The main thing about Yoda is he's character specific. Some characters do well against him(Amy), some have to work their ass off(Rock and Hilde), and some(Taki and Sophie) just blow him away.

Otherwise he's got the natural and random whiffing going for him, 6B is a great punisher/random move to throw out,Force Parry gives him a huge window to GI Verticals+some random other moves,can't be thrown.
 
IMO:

Top: Sophie, Cass, Voldo, Setsuka (properly played), Kilik
Upper Mid: Mitsu, Amy, Yoshi, Hilde, Taki, Sieg
Mid: Ivy, Cervy, Lizzy, Asta
Bottom Mid: Raph, Tira, Nightmare, Maxi, Yun, Apprentice, Talim
Low: Zas, Mina
Trailer Trash: Yoda, Rock, Vader

Why does everyone think Sophie is top tier?? She isnt... WTF she isnt running around the world wiping everyone up in tourneys this time... matter of fact i've barly heard of her winning anything this year and yet people still think shes some Top Tier character thats easy to win with... Are you people basing tiers by online play or what?
 
Tiers are based on hotness, Sophie is Cassandra's sister so even with that face we still want her "on top" That's also obviously the reason Setsuka made it all the way to the top.

No srsly the hitbox issues are still abusable but Cassandra is better than Sophitia imho after I got some time to fully examine the game. Initially I thought all 3 hitbox-broken characters (Sophitia, Cassandra, Kilik) were top tier but Sophitia's just not got enough new moves and variety/evasion to truly make top tier.
 
Exactly once you know her style of play it isnt that hard to shut her down... Just dont get stupid or she'll make you pay but almost any character can do that now... If sophy gets nerfed again like everyones asking she will barly even be played anymore... Her safetey and punishment are two good things going for her but still they arent the best in the game...
 
IMO:

Top: Sophie, Cass, Voldo, Setsuka (properly played), Kilik
Upper Mid: Mitsu, Amy, Yoshi, Hilde, Taki, Sieg
Mid: Ivy, Cervy, Lizzy, Asta
Bottom Mid: Raph, Tira, Nightmare, Maxi, Yun, Apprentice, Talim
Low: Zas, Mina
Trailer Trash: Yoda, Rock, Vader

Oh ok, Setsuka is only top if played properly. I suppose playing the other characters properly isn't necessary for their tier placements.

v_v
 
I'm assuming he means if someone can nail all of her JFs.

. . . which still doesn't put her over Amy, IMO. Setsuka just can't beat Amy at close range. Moves like 33B or bA can give Amy problems if properly spaced, but all Amy needs to do is block and punish half the time. Once Amy gets close enough, there's very little in Setsuka's arsenal that can compete.
 
Setsuka's plenty fast enough to compete with Amy up close. She still has a good 2A, 3B:B, 1A:A:A, GIs, and throws at the very least.
 
I'm assuming he means if someone can nail all of her JFs.

. . . which still doesn't put her over Amy, IMO. Setsuka just can't beat Amy at close range. Moves like 33B or bA can give Amy problems if properly spaced, but all Amy needs to do is block and punish half the time. Once Amy gets close enough, there's very little in Setsuka's arsenal that can compete.


Well...

1A series amount to 46 pts compared to Amy's 1A which is 16. Both aren't blockable on reaction but Setsuka's RO's. Amy's 2B+K > 8A+B is 39 which still lacks.

B+K series are 75 and 86, whereas 3 66B JFs are 54 and 2 66B JF A is 55.

Throws are 64, 55 and 65-100 plus with walls compared to just 48 and 45. And Setsuka has better throw range too.

Up close Setsuka > Up close Amy.

Punishment goes both ways but Setsuka just deals much more than Amy.

CF goes to Setsuka too.

Only thing Amy does better than Setsuka is evasion because of her tiny frame and her B+K is very good but overall Setsuka > Amy.
 
i dont get what nerf some are making about sophitia. the only they did was make her B, B do less dmg, from the 1.03 patch, they barely even looked at her, so stop crying about plz dont nerf her anymore.
 
Amy is like Lizardman in my opinion. Both pretty easy to use and they both APPEAR to be top tier at first sight, but once their parlor tricks wear off, they drop a tier and end up in Upper Mid.

And yeah, Setsuka is mean as hell up close. Her throws alone make me fear her a hell of a lot more than Amy when in close range. The only move of Amy's that's faster than Sets' equivalent is 6B, and that's mainly used for punishing.
 
I'm assuming he means if someone can nail all of her JFs.

ok, tier lists don't necessarily take into account the player's non-skills, since we assume that all characters are played at the highest level, which means playing the characters as effective as possible.
 
ok, tier lists don't necessarily take into account the player's non-skills, since we assume that all characters are played at the highest level, which means playing the characters as effective as possible.

But the ease of use is still accountable, sure someone can dedicate their life to master all Sets's JF moves. The problem is at the middle of heated mid/low/throw/step/parry/ mind game, both low on health and the very last deciding match, is it even humanly possible to pull all the crazy stuff like in training mode?
 
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