Robin
[09] Warrior
Pats 4A move. It feels/looks like this move have big potential, however I've never seen someone use this. Is it, truly, useless?
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Pats 4A move. It feels/looks like this move have big potential, however I've never seen someone use this. Is it, truly, useless?
6B is great for this too. People rarely see aPat, much less these moves, and there's a surprising tendency for good players to fuck up and whiff because they had no idea how much pushback those moves have.4B gives a lot of pushback, and I've been using it a lot lately. 4B, backstep. Seems to be good against Natsu.
Because you are getting them while they are still teching thus they can't block. However they can still duck it. However, throws being i17 shows that i17 moves in this situation will tech trap on hit eg run up 1BB.
'king of thy double twister'
I like you now. :3
I seem to recall nearly getting banned in 2011 for having a flane war with you.
Having said that, that was a weekly occurance for me then XD
This is situational. JG gives meter and stepping does not. If the NM has very low health and he pops a CE, might as well JG and aHere's an example:
At a casuals session last night I baited out NM CE so I could stand and JG it rather than just step it and launch with Alpha.
This is not situational, its just messing about.
How come when people hit a low health opponent with a CH 214B, they dont just do 2B+K instead of 8A+B, B. JFT? Its easy but people just dont do it. If you mess up the JFT, you might lose. True, its not a very good example, but it works.Because obviously I'd risk that in a high stakes match. >_>
I wish people would stop trying to debate after missing the point, I feel like Christopher hitchens talking to a creationist or something, lol.
Again, I said it was a bad example. Anyways, people practice UJG to the point where they don't fail it. Some people do the same with CEs. Why risk failing a UJG even though you can get it pretty much everytime?Because messing up there wont result in losing 200ish health garunteed.