HydroJames
Shining Sea Dragon
Oh boy... I feel bad for Siegfried... and I'm sure other characters have problems and some things still need improvement.
I hate how Siegfried's stomps move him backwards...
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Oh I had a really bad one the other day, I whiffed through Nightmare when trying to whiff punish his CE with Astaroth's 22B, but I didn't have my recording software on at the time.I think Astaroth whiffs against little girls even worse than Siegfried does. And I just mean failing to connect with the smaller hitbox, I mean going right through them.
Oh I had a really bad one the other day, I whiffed through Nightmare when trying to whiff punish his CE with Astaroth's 22B, but I didn't have my recording software on at the time.
Oh dear, that hitbox is ridiculous.As long as they fix his BS Bullrush hitboxes too, ecspecially his charged version. (lawl getting nuked because someone stepped on his foot from behind, then eating 100+ Damage)
Theres not gonna be anymore patchs. Psn/xbl only allow 3 updates for free then after that it costs the developers tons of money. Which namco isnt going to pay for. They have moved on to future games now. Possibly sc6. Scv is sone and this is what we get. Accept it and move on. Or dont play scv.
Theres not gonna be anymore patchs. Psn/xbl only allow 3 updates for free then after that it costs the developers tons of money. Which namco isnt going to pay for. They have moved on to future games now. Possibly sc6. Scv is sone and this is what we get. Accept it and move on. Or dont play scv.
Exactly right. Every fighting has issues. Realisticly there is no perfect game that everyone will like. But learning from past mistakes is key in new installments of any game. Some developers are more successful than others with that.Ah shoot... Well, at least Namco has something to learn from...
Some of his verticals basically have no re-alignment at any time past the first frame of execution.
SCHB doesn't even have any re-alignement, even at the first frame hahaha. (same as SEB)
But to clarify something, all of those whiffs : 2A+B, 22B, SCHB, 4KK, etc (the only exception is 3B) were made purposely by Namco. It was a way to nerf the character. Those moves didn't have any whiff problem during the first versions of the demo.
People cried and complained like crazy about Siegfried before the release of the game. Here is the result.
This community should be proud of her !
Patching the shit out of games is not a solution. Just look at MK9 and Injustice.I hope MS and Sony reverse that decision in the next gen. Sony's been going on about how the PS4 is designed with the "developer first". Well, they should show it. If we can't get essential balance and bug patches throughout the lifetime of the next SC (or any fighter for that matter) I'll be really pissed.