Soulcalibur VI General Roster Speculation Thread

SoulCalibur VI: which 3 characters do you most hope for?

  • A brand new character

  • Amy

  • Cassandra

  • Hilde

  • Hwang/Yunsung and/or Lizardman

  • Rock

  • Setsuka

  • Viola

  • Z.W.E.I.

  • Other: Abyss, Algol, Dampierre, Elysium, Leixia, Li Long, Patroklos, etc.


Results are only viewable after voting.
The setting makes me curious. It's set in 1586, or at least that's where it starts. This is one year before the original Soulcalibur. With this being a reboot, and Talim and Tira being leaked, it makes me wonder if they're going reintroduce them from a new starting point here to have them in the game.
Like I said in this post, its still likely that they'll follow all the way to SC3. @JohnMcKee also followed up with another possibility here.
 
maybe their age isn't stated anymore because the story's timeline will cover a few years and just take off in 1586. might be a translation thing?
 
To me, the most logical ways the roster will go are either:
I. It's just a SCI retelling, therefore we'll only see the original SCI cast + the new guy OR more likely
II. Since we'll see that new guy, and SCVI is happening at the same time as SCI, we'll get the original cast + some new characters, but not characters from later games, OR
III. There will be some crazy time travel stuff so that they can include characters from all games OR more likely
IV. They'll just throw out everything that has been done, timeline-wise, and include characters from the other games and recreate the timeline to fit them all.
This is how I feel about it right now.
 
It would have made more sense to start at SC2 if that was the case. SC1's timeline is years before SC2's.
If the story starts in SC1 (which is when the Soul Calibur first appears), then it always makes more sense to start SC6 with SC1.
 
If the story starts in SC1 (which is when the Soul Calibur first appears), then it always makes more sense to start SC6 with SC1.
So I'm guessing they might start where Soul Calibur becomes the subject of the storyline, while Soul Edge spent years wreaking havoc around the world.
 
Algol has defined weapons, even the blades he spawns from his body are specific, in addition to Soul Calibur and Soul Edge, of course: two blades on the back, one blade and one blaster in each wrist/fist and one blade in each foot.

Ok does each weapon have a name ? why are they not on his official art?
Every other character's weapon has a its own "personality" in addition to being a core identity in and of itself.

They are not "defined" just because you can describe them in text. Algol's weapons are not always revealed in that one specific weapon comes out when executing certain moves. At least EIN is a mutant space dog and he has a name, has articulated joints, and is ZWEI's only stand.

Its not one bit like Necrid, he literally created every other weapon in SC2, Algol has weapons that are specifically his and that work specifically on him,
Moveset wise yes Necrid just recycled other character's animation. However, if you look at him, he is just a hunched over mutant that seems to generate extensions from his body whenever it is necessary to attack. Sounds familiar?

Only difference is that Algol has a mix of soul calibur/edge fists, elbow blades, back spines, stomach claws, a throne, and gun-arm, energy balls while Necrid generally has the same energy weapon.

You conceded that the weapons "spawns from his body" and that is why Algol's design is a step in the wrong direction.

You are arguing about a moveset, and "luckily" Algol has a unique moveset. I'm talking about at first-glance value, Algol is clearly different from the other main characters in the series. Would you like to see more characters that just protrude weapons from their body ? That belongs in an anime 2d fighting game, not the premier 3d weapon fighting game that the soul calibur series is.

In the same way every other character without a shield blocks.
Ivy in whip-state looks so strange blocking attacks.
 
So I'm guessing they might start where Soul Calibur becomes the subject of the storyline, while Soul Edge spent years wreaking havoc around the world.
You can't call a game Soul Calibur and not have Soul Calibur for the most part.

Ok does each weapon have a name ? why are they not on his official art?
Every other character's weapon has a its own "personality" in addition to being a core identity in and of itself.
Its referred to as "His Whole Body", which makes sense, because the blades spawn from his body. Also, yes, Algol's character, if anything, has more personality than most, since it doesn't show up until he attacks and its not a regular random weapon, so its one of the most unique of the whole series.

They are not "defined" just because you can describe them in text. Algol's weapons are not always revealed in that one specific weapon comes out when executing certain moves. At least EIN is a mutant space dog and he has a name, has articulated joints, and is ZWEI's only stand.
So what you're saying is: because they don't meet a stupid criteria you made yourself and was never a rule at all, they're not good.

Moveset wise yes Necrid just recycled other character's animation. However, if you look at him, he is just a hunched over mutant that seems to generate extensions from his body whenever it is necessary to attack. Sounds familiar?
He generates absolutely nothing, you can see him sometimes holding a sphere of energy. He conjures and controls that energy, it doesn't spawn from him.

Only difference is that Algol has a mix of soul calibur/edge fists, elbow blades, back spines, stomach claws, a throne, and gun-arm, energy balls while Necrid generally has the same energy weapon.
Necrid copies the moves of others, while Algol's moveset is unique in its entirety.

You conceded that the weapons "spawns from his body" and that is why Algol's design is a step in the wrong direction.
Just because you're saying it, yeah, as if you decided what is a step in the right direction or the wrong one.

You are arguing about a moveset, and "luckily" Algol has a unique moveset. I'm talking about at first-glance value, Algol is clearly different from the other main characters in the series. Would you like to see more characters that just protrude weapons from their body ? That belongs in an anime 2d fighting game, not the premier 3d weapon fighting game that the soul calibur series is.
He is a BOSS, he is supposed to stand out from the rest. And he does it much better than any other crappy boss that copies movesets or is just another wielder of the two swords and is unlockable at the start.

Ivy in whip-state looks so strange blocking attacks.
So? You intend to give a shield to everyone? That is stupid.
 
*cough* CaS *coughcough*
Obviously you can make a character like that in CaS, but it would be cool for a character like that to be added to the main roster. Frankly, I find it kinda boring when every female character is thin, young, and conventionally attractive. Some more variety (beyond varying breast sizes) in the main roster would be nice.
 
Also, yes, Algol's character, if anything, has more personality than most, since it doesn't show up until he attacks and its not a regular random weapon, so its one of the most unique of the whole series.

You are not convincing at all.

1) Algol is unique - Being unique doesn't mean it is good. I'm going to repeat this throughout my reply because this seems to be something that gives you difficulty.

2) Algol has personality - The weapon's connection with the character is what gives the weapon the personality. No one is wasting their time arguing if Algol himself has personality.

3) Other weapons are random, yet Algol's are not - Convenient for you, but again, you're being subjective without backing it up. Don't be lazy now.

4) You fail to answer why his weapons don't have names nor are they important enough to show on his official art.

You're trying to sell a bad aspect of the character as being "unique" but forgetting that just because something is unique doesn't mean it is something good.

Necrid isn't even the point since he's even more of an outlier. However, algol is closer to Necrid than you want to admit and therefore he is inconsistent with the rest of the cast.

When you think of soul calibur, do you think of skilled warriors with specific martial arts disciplines wielding iconic and conspicuously identifiable weapons ? Or do you think of man-gods who float around and randomly protude sharp edges and spikes from their bodies and firing projectiles??

Why doesn't Mitsurugi spawn a katana from his wrist like the shitty deadpool from that shitty wolverine film? It looks downright goofy.

I would not bet that Project Soul will start to introduce more people like Algol. This isn't MvC infinite where DLC Venom creates attacks from his body and it fits in that specific game universe (maybe this analogy wouldn't confuse you)

So what you're saying is: because they don't meet a stupid criteria you made yourself and was never a rule at all, they're not good.

If you're going as far as to call out my 2 points of being stupid, at least don't be lazy and say why it is "not a good rule". Make your points and back them up.

The weapons have always been a very important part of the character's identity and is always in the character's bios and descriptions published by Namco. Its not something I randomly made up. The characters' fighting style (whether fictional or not) is also important.

The only criteria I wish these forums had was that you couldn't post if you're behaving like an asshat, but it seems you won't respect that rule.

Just because you're saying it, yeah, as if you decided what is a step in the right direction or the wrong one.


I'm not sitting on some throne passing laws about the game franchise so don't act like you're some chosen poster fighting tyranny with a free pass to be an asshole. If you have a counter-argument, you are free to make it. Don't waste my time with trivial nonsense.

The majority of the things I've had to reply was because you were making outlandish statements and I've had to correct them. My point was really straightforward in that Algol is a step in the wrong direction such that future new characters should be less like Algol.

You already conceded to me that Algol is unique because he is a boss character and yet you try to attack me in a confused rage.

So? You intend to give a shield to everyone? That is stupid.

The only thing that is stupid is someone who fails to recognize why I specifically said in whip-state. Do I need to explain to you that a whip does not have the rigidity to fully block an incoming strike ? Thats like trying to push with a rope. This is common sense.

I didn't mention needing a shield but you're so caught up trying to antagonize me that your lack of common-sense is clouding your judgement to bring up such a silly and trivial point.
 
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