Soul Calibur VI: General discussion

People are saying there's no rematch option in casual matches? Someone should compile a list of suggestions to present to Namco.

Really? Wasn't it the case in the beta already? I don't think i want infinite rematch, ft2 would be just fine.

Also i heard you can wait for casual/rank matches while in practice mode, good news if it's true. (basically how i've played sfv since 2 years for most part)
 
Anybody else had an error message saying "could not obtain data" when trying to browse other people's created characters in the customised tab?

I tried a few times but kept getting the same message and no characters displaying. Ps4 version.
 
How do you change CAS equipment color on ps4? There doesnt seem to be a command for me to go past body icon.
 
How do you change CAS equipment color on ps4? There doesnt seem to be a command for me to go past body icon.
I shouldn't reply, since I don't yet have the game, but historically, haven't you been able to toggle between the various sub-menus while working on your CaS by tapping L2 and R2 (or was it L1 and R1) on PS4, at least?
Curious for those who have been playing: I guess that might have changed in this game???
 
Screw black friday it would've just been $10 or $20 off so I caved and broke my rule of $30 and less. Also I got standard the SP is not worth it.
 
While it's a given that the game's editable in PC, i wonder if people can also hex-edit (if hex-editing is still a thing) it on PS4/XONE but i highly doubt it due to the newer hardware.

As for Edge Master, it is clearly interesting he's in there and i do hope too that he doesn't end up as a season pass character 'cause the outrage is going to be huge. My bet is they probably intended to add him just like you said but they weren't able due to time constraints or budget limitations? I don't know.

I'm personally not that interested in the season pass or any season pass generally, the game as it is now covers me fully. But if Edge Master is to be re-introduced as a character exclusive to it, it will be a bad move.

Unfortunately i'm not entirely convinced they wont try something like this. I was relieved to see he did not make the game when they already had Inferno who could have been the mimic.
 
SCVI is so much snappier and mixup-friendly than SCV, which I resented from the start. Siegfried actually feels fun again. Current content in CAS is horrendously lacking, however. They better bring it with those DLCs.
 
After playing through SC/LoS, it's obvious that stages in the game were developed to accommodate them. Its why we don't have many stages which are too specific to one particular location.
 
"the" free CaS dlc?

I didn't think anything had been confirmed for free dlc period, let alone CaS dlc. What did I miss?

I could be wrong but i do think Okubo said there's gonna be a free dlc pack, it was way back in some of Kayane's interview. If anyone remember this as well? can't check myself now.
 
After playing through SC/LoS, it's obvious that stages in the game were developed to accommodate them. Its why we don't have many stages which are too specific to one particular location.
That's what I was thinking as well. It would be a bit weird for everyone's story mode if each character visited Ivy's mansion or a raft in a river.
 
Loving the game, lot of fun so far! Just getting into it, but I did love the beta too. And about to go over to a friend's house to play!

One random question/observation, I notice Siegfried's Critical Art "Deep Scar" ABK says its a throw with the TH icon, but in practice it's just a big sword swing that counts as a middle hit to initiate the art. I wonder why it says throw. Does that mean it's unblockable?
 
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