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ZeroEffect317
[13] Hero
Depends on the launch. I haven't really found anything for 3B except BK afterwards, but it can be air controlled. But as far as 66B ender goes, any combo you can 66B after you can do 6A+B instead that rings out.More of a curious question, but does Talim have the worst ring out game? I'm looking through the character list and I'm having a hard time finding a character I feel rings out worse than her. I don't know much about Tira, so that's the only one I don't for sure. What about Raph?
It's frustrating sometimes. I'm sure you guys understand -- or maybe you know something I don't, but that range where... they're not RIGHT at the very edge, but it's like a step away and it's like... even if you launch them, you can't ring them out. Is there an option there I don't know about? Cause WNS options ring Talim out first, 4BA/(a)/b either gives them air control, knocks them clean to the ground or doesn't go far enough. You would think 66B would ring them out after a launch like that, but nope. It's as funny as it is sad to me that I can be so close to the edge and still not get a ring out on a launch.
Can't think of another character that's like that.
I would love to see my win/loss rate on specific stages. Cause that desert stage -- man... you can get rung out at round start from like 60% of the cast. Hahha... cause man, I back up when I get people to the edge against a good chunk of the cast. Get clipped, and somehow I'm out of bounds, and I'm like... "Dude, I had the WHOLE STAGE behind me!"
I don't know if I find it frustrating or just hilarious, but I feel something, that's for sure.