Why are people so skeptical of a Season 3 of DLC? If Tekken and DBFZ get a season 3, SCVI getting one is just as likely.
Obviously we aren't at that point yet...but I feel a season 3 of tekken 7 is likely and it will trickle down to the other two big namco fighters
For me, it's simply because we don't have enough characters in SoulCalibur to justify it. Both Tekken and Dragon Ball have so many characters, they could keep releasing even a season four and even a season five if they wanted, but we just don't have that luxury in this franchise.
If what some of us believe is true (Stone, Yell, Star, Snow, Reptile, and Yellow are Rock, Li Long, Yun-seong, Setsuka, Aeon, and Hwang, respectively), then after season two is done, we would have every character from SoulCalibur III: Arcade Edition. This means we would have every character from the beginning of SoulBlade until the end of SoulCalibur III's lifespan, and the only characters that we would have left would be Algol, Dampierre, and Hilde from SoulCalibur IV, followed by Viola and Z.W.E.I. from SoulCalibur V. I'm not counting the kids, because babies, especially unborn ones, can't fight.
If we supposed, for the sake of argument, that season three was Algol, Dampierre, Hilde, Viola, and Z.W.E.I., storyline continuity completely aside, then season three would then have less characters contained in it than season two. They could add a guest to pad out and make it six characters, sure, but going from three to six to five wouldn't look good, if we're only counting non-guest characters. Sure, we would have "everyone", but it just doesn't seem marketable to me to sell these last five characters. Especially when you consider that they would be better served in SoulCalibur VII, where they would have plot tie-ins and justification for appearances.
I'm aware that I left out Necrid, Edge Master, Charade, Olcadan, and Elysium from the discussion. Necrid is very unlikely to make a return, for several reasons, not the least of which being that they'd have to pay Todd McFarlane to use the character again, and the rest are mimics, and we've discussed already that selling us mimics would be a bad move all-around.
Imo, a really neat thing to do with Edge Master (or Olcadan) would be giving him his own moveset that also includes the ability to mimic other characters by changing weapon mid round when the proper command is used (like UMK3's
Shan Tsung). Balance issues could be avoided by giving style changes a decently high execution, making the character usable by anyone but outstanding in the hands of Soul Calibur masters.
However, mimics not being part of either T7 or SCVI makes me wonder if the devs haven't added them due to engine limitations or some other reason (disclaimer: I have no idea if there are more fighting games made in UE4, let alone if these have working mimics)
This would make far more sense in the hands of Charade than Edge Master. Charade has history of being an amorphous being, with his eye laser form or just legs, even, so he could recombine his body to accommodate not only styles, but hitboxes. Like if you swapped to Astaroth, he would amass more body and actually become Astaroth's size, then if you swapped to Amy, he would lose significant mass and become Amy's size. That would be really cool.
I always did find Olcadan a bit out of place, though, just personally, because his mannerisms and cutscenes always made it seem like, to me anyway, he fought with his body's power, and that was greater than any weapon ever could be. It would seem like to me that he would be a hand-to-hand fist fighter more than anything else. But swapping styles and being a pure mimic is definitely Edge Master's thing, and I wouldn't budge on that, no matter what.